# #include "defs.h" int nedges; struct Freelist efl; struct Freelist hfl; struct Halfedge *ELleftend, *ELrightend; int ELhashsize; struct Halfedge **ELhash; int ntry, totalsearch; void ELinitialize() { int i; freeinit(&hfl, sizeof **ELhash); ELhashsize = 2 * sqrt_nsites; ELhash = (struct Halfedge **)myalloc(sizeof *ELhash * ELhashsize); for (i = 0; i < ELhashsize; i += 1) ELhash[i] = (struct Halfedge *)NULL; ELleftend = HEcreate((struct Edge *)NULL, 0); ELrightend = HEcreate((struct Edge *)NULL, 0); ELleftend->ELleft = (struct Halfedge *)NULL; ELleftend->ELright = ELrightend; ELrightend->ELleft = ELleftend; ELrightend->ELright = (struct Halfedge *)NULL; ELhash[0] = ELleftend; ELhash[ELhashsize - 1] = ELrightend; } struct Halfedge *HEcreate(e, pm) struct Edge *e; int pm; { struct Halfedge *answer; answer = (struct Halfedge *)getfree(&hfl); answer->ELedge = e; answer->ELpm = pm; answer->PQnext = (struct Halfedge *)NULL; answer->vertex = (struct Site *)NULL; answer->ELrefcnt = 0; return (answer); } void ELinsert(struct Halfedge *lb, struct Halfedge *new) { new->ELleft = lb; new->ELright = lb->ELright; (lb->ELright)->ELleft = new; lb->ELright = new; } /* Get entry from hash table, pruning any deleted nodes */ struct Halfedge *ELgethash(b) int b; { struct Halfedge *he; if (b < 0 || b >= ELhashsize) return ((struct Halfedge *)NULL); he = ELhash[b]; if (he == (struct Halfedge *)NULL || he->ELedge != (struct Edge *)DELETED) return (he); /* Hash table points to deleted half edge. Patch as necessary. */ ELhash[b] = (struct Halfedge *)NULL; if ((he->ELrefcnt -= 1) == 0) makefree((struct Freenode *)he, &hfl); return ((struct Halfedge *)NULL); } struct Halfedge *ELleftbnd(p) struct Point *p; { int i, bucket; struct Halfedge *he; /* Use hash table to get close to desired halfedge */ bucket = (p->x - xmin) / deltax * ELhashsize; if (bucket < 0) bucket = 0; if (bucket >= ELhashsize) bucket = ELhashsize - 1; he = ELgethash(bucket); if (he == (struct Halfedge *)NULL) { for (i = 1; 1; i += 1) { if ((he = ELgethash(bucket - i)) != (struct Halfedge *)NULL) break; if ((he = ELgethash(bucket + i)) != (struct Halfedge *)NULL) break; }; totalsearch += i; }; ntry += 1; /* Now search linear list of halfedges for the corect one */ if (he == ELleftend || (he != ELrightend && right_of(he, p))) { do { he = he->ELright; } while (he != ELrightend && right_of(he, p)); he = he->ELleft; } else do { he = he->ELleft; } while (he != ELleftend && !right_of(he, p)); /* Update hash table and reference counts */ if (bucket > 0 && bucket < ELhashsize - 1) { if (ELhash[bucket] != (struct Halfedge *)NULL) ELhash[bucket]->ELrefcnt -= 1; ELhash[bucket] = he; ELhash[bucket]->ELrefcnt += 1; }; return (he); } /* This delete routine can't reclaim node, since pointers from hash table may be present. */ void ELdelete(struct Halfedge *he) { (he->ELleft)->ELright = he->ELright; (he->ELright)->ELleft = he->ELleft; he->ELedge = (struct Edge *)DELETED; } struct Halfedge *ELright(he) struct Halfedge *he; { return (he->ELright); } struct Halfedge *ELleft(he) struct Halfedge *he; { return (he->ELleft); } struct Site *leftreg(he) struct Halfedge *he; { if (he->ELedge == (struct Edge *)NULL) return (bottomsite); return (he->ELpm == le ? he->ELedge->reg[le] : he->ELedge->reg[re]); } struct Site *rightreg(he) struct Halfedge *he; { if (he->ELedge == (struct Edge *)NULL) return (bottomsite); return (he->ELpm == le ? he->ELedge->reg[re] : he->ELedge->reg[le]); }