#include "fracture.h" double *genfunc_uniform(uint_t num, gsl_rng *r) { double *lattice = (double *)malloc(2 * num * sizeof(double)); for (uint_t i = 0; i < 2 * num; i++) { lattice[i] = gsl_rng_uniform(r); } return lattice; } double *genfunc_hyperuniform(uint_t num, gsl_rng *r) { double *lattice = spheres(num, 0.8, 0.5, 0.9, 100, 100000); return lattice; }