#pragma once #include #include #include #include #include #include #include #include #include #include #include #include "state.h" #include "types.h" #include "rand.h" #include "stack.h" #include "convex.h" #include "graph.h" #include "tree.h" #include "measurement.h" #include "vector.h" #include "orthogonal.h" #include "ising.h" #include "z2.h" #include "dihedral.h" #include "dihinf.h" #include "yule_walker.h" template void flip_cluster(state_t *state, v_t v0, R_t r, gsl_rng *rand) { v_t nv = 0; ll_t *stack = NULL; // create a new stack stack_push(&stack, v0); // push the initial vertex to the stack bool *marks = (bool *)calloc(state->nv + 1, sizeof(bool)); while (stack != NULL) { v_t v = stack_pop(&stack); if (!marks[v]) { X_t si_old, si_new; R_t R_old, R_new; R_old = state->R; marks[v] = true; if (v == state->nv) { R_new = act (r, R_old); } else { si_old = state->spins[v]; si_new = act (r, si_old); } v_t nn = state->g->v_i[v + 1] - state->g->v_i[v]; for (v_t i = 0; i < nn; i++) { v_t vn = state->g->v_adj[state->g->v_i[v] + i]; X_t sj; if (vn != state->nv) { sj = state->spins[vn]; } double prob; bool is_ext = (v == state->nv || vn == state->nv); if (is_ext) { X_t rs_old, rs_new; v_t non_ghost; if (vn == state->nv) { rs_old = act_inverse (R_old, si_old); rs_new = act_inverse (R_old, si_new); non_ghost = v; } else { rs_old = act_inverse (R_old, sj); rs_new = act_inverse (R_new, sj); non_ghost = vn; } double dE = state->H(rs_old) - state->H(rs_new); prob = 1.0 - exp(-dE / state->T); add(&(state->M), -1, rs_old); add(&(state->M), 1, rs_new); state->E += dE; for (D_t i = 0; i < state->D; i++) { L_t x = (non_ghost / (v_t)pow(state->L, state->D - i - 1)) % state->L; add(&(state->ReF[i]), -state->precomputed_cos[i], rs_old); add(&(state->ReF[i]), state->precomputed_cos[i], rs_new); add(&(state->ImF[i]), -state->precomputed_sin[i], rs_old); add(&(state->ImF[i]), state->precomputed_sin[i], rs_new); } free_spin (rs_old); free_spin (rs_new); } else { double dE = state->J(si_old, sj) - state->J(si_new, sj); prob = 1.0 - exp(-dE / state->T); state->E += dE; } if (gsl_rng_uniform(rand) < prob) { // and with probability... stack_push(&stack, vn); // push the neighboring vertex to the stack } } if (v == state->g->nv - 1) { free_spin(state->R); state->R = R_new; } else { free_spin(state->spins[v]); state->spins[v] = si_new; } if (v != state->g->nv - 1) { // count the number of non-external sites that flip nv++; } } } free(marks); state->last_cluster_size = nv; }