#include "queue.h" #include "wolff.h" int32_t spin_to_sign(bool spin) { if (spin) { return -1; } else { return 1; } } int32_t sign(double x) { return x > 0 ? 1 : -1; } graph_t *graph_add_ext(const graph_t *g) { graph_t *h = (graph_t *)calloc(1, sizeof(graph_t)); h->nv = g->nv + 1; h->ne = g->ne + g->nv; h->ev = (uint32_t *)malloc(2 * h->ne * sizeof(uint32_t)); h->vei = (uint32_t *)malloc((h->nv + 1) * sizeof(uint32_t)); h->ve = (uint32_t *)malloc(2 * h->ne * sizeof(uint32_t)); h->vx = (double *)malloc(2 * h->nv * sizeof(double)); h->bq = (bool *)malloc(h->nv * sizeof(bool)); memcpy(h->ev, g->ev, 2 * g->ne * sizeof(uint32_t)); memcpy(h->vx, g->vx, 2 * g->nv * sizeof(double)); memcpy(h->bq, g->bq, g->nv * sizeof(bool)); h->vx[2 * g->nv] = -1; h->vx[2 * g->nv + 1] = -0.5; h->bq[g->nv] = false; for (uint32_t i = 0; i < g->nv; i++) { h->ev[2 * g->ne + 2 * i] = i; h->ev[2 * g->ne + 2 * i + 1] = g->nv; } for (uint32_t i = 0; i < g->nv; i++) { h->vei[i] = g->vei[i] + i; for (uint32_t j = 0; j < g->vei[i + 1] - g->vei[i]; j++) { h->ve[h->vei[i] + j] = g->ve[g->vei[i] + j]; } h->ve[h->vei[i] + g->vei[i + 1] - g->vei[i]] = g->ne + i; } h->vei[g->nv] = g->vei[g->nv] + g->nv; h->vei[g->nv + 1] = h->vei[g->nv] + g->nv; for (uint32_t i = 0; i < g->nv; i++) { h->ve[h->vei[g->nv] + i] = g->ne + i; } return h; } uint32_t get_neighbor(const graph_t *g, uint32_t v, uint32_t i) { uint32_t e, v1, v2; e = g->ve[g->vei[v] + i]; // select the ith bond connected to site v1 = g->ev[2 * e]; v2 = g->ev[2 * e + 1]; return v == v1 ? v2 : v1; // distinguish neighboring site from site itself } cluster_t *flip_cluster(const graph_t *g, const double *ps, bool *x, bool stop_on_ghost, gsl_rng *r) { uint32_t v0; int32_t n_h_bonds, n_bonds; bool x0; cluster_t *c; v0 = gsl_rng_uniform_int(r, g->nv); // pick a random vertex x0 = x[v0]; // record its orientation ll_t *stack = NULL; // create a new stack stack_push(&stack, v0); // push the initial vertex to the stack // initiate the data structure for returning flip information c = (cluster_t *)calloc(1, sizeof(cluster_t)); while (stack != NULL) { uint32_t v; uint32_t nn; v = stack_pop(&stack); nn = g->vei[v + 1] - g->vei[v]; if (x[v] == x0 && !(c->hit_ghost && stop_on_ghost)) { // if the vertex hasn't already been flipped x[v] = !x[v]; // flip the vertex if (stop_on_ghost) { stack_push(&(c->spins), v); } for (uint32_t i = 0; i < nn; i++) { bool is_ext; uint32_t vn; int32_t *bond_counter; double prob; vn = get_neighbor(g, v, i); is_ext = (v == g->nv - 1 || vn == g->nv - 1); // our edge contained the "ghost" spin if either of its vertices was the last in the graph bond_counter = is_ext ? &(c->dHb) : &(c->dJb); prob = is_ext ? ps[1] : ps[0]; if (x[vn] == x0) { // if the neighboring site matches the flipping cluster... (*bond_counter)++; if (gsl_rng_uniform(r) < prob) { // and with probability ps[e]... if (is_ext && stop_on_ghost) { c->hit_ghost = true; } stack_push(&stack, vn); // push the neighboring vertex to the stack } } else { (*bond_counter)--; } } if (v != g->nv - 1) { // count the number of non-external sites that flip c->nv++; } } } return c; } uint32_t wolff_step(double T, double H, ising_state_t *s, sim_t sim, gsl_rng *r, double *ps) { uint32_t n_flips; bool no_r, no_ps; no_r = false; no_ps = false; if (r == NULL) { no_r = true; r = gsl_rng_alloc(gsl_rng_mt19937); gsl_rng_set(r, jst_rand_seed()); } if (ps == NULL) { no_ps = true; ps = (double *)malloc(2 * sizeof(double)); ps[0] = 1 - exp(-2 / T); ps[1] = 1 - exp(-2 * fabs(H) / T); } switch (sim) { case METROPOLIS: { uint32_t v0 = gsl_rng_uniform_int(r, s->g->nv); // pick a random vertex uint32_t nn = s->g->vei[v0 + 1] - s->g->vei[v0]; double dE = 0; for (uint32_t i = 0; i < nn; i++) { bool is_ext; uint32_t vn; int32_t *bond_counter; double prob; vn = get_neighbor(s->g, v0, i); is_ext = (v0 == s->g->nv - 1 || vn == s->g->nv - 1); // our edge contained the "ghost" spin if either of its vertices was the last in the graph if (is_ext) { dE += 2 * H * spin_to_sign(s->spins[vn]) * spin_to_sign(s->spins[v0]); } else { dE += 2 * spin_to_sign(s->spins[vn]) * spin_to_sign(s->spins[v0]); } } double p = exp(-dE / T); if (gsl_rng_uniform(r) < p) { s->M += - sign(H) * 2 * spin_to_sign(s->spins[v0]) * spin_to_sign(s->spins[s->g->nv - 1]); s->H += dE; s->spins[v0] = !s->spins[v0]; } n_flips = 1; } break; case WOLFF: { cluster_t *c = flip_cluster(s->g, ps, s->spins, false, r); s->M += - sign(H) * 2 * c->dHb; s->H += 2 * (c->dJb + sign (H) * H * c->dHb); n_flips = c->nv; free(c); } break; case WOLFF_GHOST: { cluster_t *c = flip_cluster(s->g, ps, s->spins, true, r); if (c->hit_ghost) { while (c->spins != NULL) { uint32_t v = stack_pop(&(c->spins)); s->spins[v] = !s->spins[v]; } } else { while (c->spins != NULL) { stack_pop(&(c->spins)); } s->M += - sign(H) * 2 * c->dHb; s->H += 2 * (c->dJb + sign (H) * H * c->dHb); } n_flips = c->nv; free(c); } break; } if (no_ps) { free(ps); } if (no_r) { gsl_rng_free(r); } return n_flips; } double add_to_avg(double mx, double x, uint64_t n) { return mx * (n / (n + 1.)) + x * 1. / (n + 1.); } void update_meas(meas_t *m, double x) { uint64_t n = m->n; m->x = add_to_avg(m->x, x, n); m->x2 = add_to_avg(m->x2, pow(x, 2), n); m->m2 = add_to_avg(m->m2, pow(x - m->x, 2), n); m->m4 = add_to_avg(m->m4, pow(x - m->x, 4), n); if (n > 1) { double s2 = n / (n - 1.) * (m->x2 - pow(m->x, 2)); m->dx = sqrt(s2 / n); m->c = s2; m->dc = sqrt((m->m4 - (n - 3.)/(n - 1.) * pow(m->m2, 2)) / n); } (m->n)++; }