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#pragma once
#include <cmath>
#include <vector>
#include <array>
class graph {
public:
typedef struct coordinate {
double x;
double y;
} coordinate;
typedef struct vertex {
coordinate r;
} vertex;
typedef std::array<unsigned int, 2> edge;
std::vector<vertex> vertices;
std::vector<edge> edges;
std::vector<vertex> dual_vertices;
std::vector<edge> dual_edges;
graph(unsigned int L);
};
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