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author | Jaron Kent-Dobias <jaron@kent-dobias.com> | 2017-02-10 12:18:11 -0500 |
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committer | Jaron Kent-Dobias <jaron@kent-dobias.com> | 2017-02-10 12:18:11 -0500 |
commit | 901b9f16494f37890be17ef4bb66e6efc6873340 (patch) | |
tree | 03e5f1769cbdb89eb1b4c45c16dc7d867184efaf /src/spheres_poly | |
parent | 1e1fdfc2e3892667bccaf317a01defd8832041c7 (diff) | |
download | fuse_networks-901b9f16494f37890be17ef4bb66e6efc6873340.tar.gz fuse_networks-901b9f16494f37890be17ef4bb66e6efc6873340.tar.bz2 fuse_networks-901b9f16494f37890be17ef4bb66e6efc6873340.zip |
changed code to rely on jst
Diffstat (limited to 'src/spheres_poly')
-rw-r--r-- | src/spheres_poly/box.cpp | 1157 | ||||
-rw-r--r-- | src/spheres_poly/box.h | 169 | ||||
-rw-r--r-- | src/spheres_poly/event.cpp | 65 | ||||
-rw-r--r-- | src/spheres_poly/event.h | 58 | ||||
-rw-r--r-- | src/spheres_poly/grid_field.h | 148 | ||||
-rw-r--r-- | src/spheres_poly/heap.cpp | 186 | ||||
-rw-r--r-- | src/spheres_poly/heap.h | 42 | ||||
-rw-r--r-- | src/spheres_poly/neighbor.cpp | 40 | ||||
-rw-r--r-- | src/spheres_poly/sphere.cpp | 66 | ||||
-rw-r--r-- | src/spheres_poly/sphere.h | 44 | ||||
-rw-r--r-- | src/spheres_poly/spheres.cpp | 64 | ||||
-rw-r--r-- | src/spheres_poly/spheres.h | 4 | ||||
-rw-r--r-- | src/spheres_poly/vector.h | 471 |
13 files changed, 0 insertions, 2514 deletions
diff --git a/src/spheres_poly/box.cpp b/src/spheres_poly/box.cpp deleted file mode 100644 index 716090d..0000000 --- a/src/spheres_poly/box.cpp +++ /dev/null @@ -1,1157 +0,0 @@ -/* - Updated July 24, 2009 to include hardwall boundary condition option, as - well as polydisperse spheres. - - Packing of hard spheres via molecular dynamics - Developed by Monica Skoge, 2006, Princeton University - Contact: Monica Skoge (mskoge.princeton.edu) with questions - This code may be used, modified and distributed freely. - Please cite: - - "Packing Hyperspheres in High-Dimensional Euclidean Spaces" - M. Skoge, A. Donev, F. H. Stillinger and S. Torquato, 2006 - - if you use these codes. -*/ - -#include "box.h" -#include <iostream> -#include <math.h> -#include <stdlib.h> -#include <time.h> -#include <iomanip> - -//============================================================== -//============================================================== -// Class Box: Fills box with hardspheres to given packing fraction -// and evolves spheres using molecular dynamics! -//============================================================== -//============================================================== - - -//============================================================== -// Constructor -//============================================================== -box::box(int N_i, double r_i, double growthrate_i, double maxpf_i, - double bidispersityratio_i, double bidispersityfraction_i, - double massratio_i, int hardwallBC_i): - r(r_i), - N(N_i), - growthrate(growthrate_i), - h(N_i+1), - maxpf(maxpf_i), - bidispersityratio(bidispersityratio_i), - bidispersityfraction(bidispersityfraction_i), - massratio(massratio_i), - hardwallBC(hardwallBC_i) -{ - ngrids = Optimalngrids2(r); - cells.set_size(ngrids); - - s = new sphere[N]; - binlist = new int[N]; - x = new vector<DIM>[N]; - h.s = s; - - gtime = 0.; - rtime = 0.; - ncollisions = 0; - ntransfers = 0; - nchecks = 0; - neventstot = 0; - ncycles = 0; - xmomentum = 0.; - pressure = 0.; - collisionrate = 0.; - - cells.set_size(ngrids); - cells.initialize(-1); // initialize cells to -1 - srandom(::time(0)); // initialize the random number generator - for (int i=0; i<N; i++) // initialize binlist to -1 - binlist[i] = -1; - - time(&start); -} - - -//============================================================== -// Destructor -//============================================================== -box::~box() -{ - delete[] s; - delete[] binlist; - delete[] x; -} - - -//============================================================== -// ReadFile -//============================================================== -void box::ReadPositions(const char* filename) -{ - // open file to read in arrays - std::ifstream infile(filename); - - infile.ignore(256, '\n'); // ignore the dim line - infile.ignore(256, '\n'); // ignore the #sphere 1 line - infile.ignore(256, '\n'); // ignore the #sphere line - infile.ignore(256, '\n'); // ignore the diameter line - infile.ignore(1000, '\n'); // ignore the 100 010 001 line - infile.ignore(256, '\n'); // ignore the T T T line - - for (int i=0; i<N; i++) - { - infile >> s[i].r; // read in radius - infile >> s[i].gr; // read in growth rate - infile >> s[i].m; // read in mass - for (int k=0; k<DIM; k++) - infile >> s[i].x[k]; // read in position - } - infile.close(); -} - - -//============================================================== -// Recreates all N spheres at random positions -//============================================================== -void box::RecreateSpheres(const char* filename, double temp) -{ - ReadPositions(filename); // reads in positions of spheres - VelocityGiver(temp); // gives spheres initial velocities - AssignCells(); // assigns spheres to cells - SetInitialEvents(); -} - - -//============================================================== -// Creates all N spheres at random positions -//============================================================== -void box::CreateSpheres(double temp) -{ - int Ncurrent = 0; - for(int i=0; i<N; i++) - { - CreateSphere(Ncurrent); - Ncurrent++; - } - if (Ncurrent != N) - std::cout << "problem! only made " << Ncurrent << " out of " << N << " desired spheres" << std::endl; - - VelocityGiver(temp); - SetInitialEvents(); -} - - -//============================================================== -// Creates a sphere of random radius r at a random unoccupied position -//============================================================== -void box::CreateSphere(int Ncurrent) -{ - int keeper; // boolean variable: 1 means ok, 0 means sphere already there - int counter = 0; // counts how many times sphere already exists - vector<DIM> xrand; // random new position vector - double d = 0.; - double radius; - double growth_rate; - double mass; - int species; - - if (Ncurrent < bidispersityfraction*N) - { - radius = r; - growth_rate = growthrate; - mass = 1.; - species = 1; - } - else - { - radius = r*bidispersityratio; - growth_rate = growthrate*bidispersityratio; - mass = massratio; - species = 2; - } - - while (counter<1000) - { - keeper = 1; - - for(int k=0; k<DIM; k++) - xrand[k] = ((double)random()/(double)RAND_MAX)*SIZE; - - for (int i=0; i<Ncurrent; i++) // check if overlapping other spheres - { - d=0.; - if (hardwallBC) - { - for (int k=0; k<DIM; k++) - { - d += (xrand[k] - s[i].x[k])*(xrand[k] - s[i].x[k]); - } - } - else - { - for (int k=0; k<DIM; k++) - { - if ((xrand[k] - s[i].x[k])*(xrand[k] - s[i].x[k]) > SIZE*SIZE/4.) - { - if (xrand[k] > SIZE/2.) // look at right image - d += (xrand[k] - (s[i].x[k]+SIZE))* - (xrand[k] - (s[i].x[k]+SIZE)); - else // look at left image - d += (xrand[k] - (s[i].x[k]-SIZE))* - (xrand[k] - (s[i].x[k]-SIZE)); - } - else - d += (xrand[k] - s[i].x[k])*(xrand[k] - s[i].x[k]); - } - } - if (d <= (radius + s[i].r)*(radius + s[i].r)) // overlapping! - { - keeper = 0; - counter++; - break; - } - } - - if (hardwallBC) - { - for (int k=0; k<DIM; k++) // check if overlapping wall - { - if ((xrand[k] <= radius) || (SIZE - xrand[k] <= radius)) // touching wall - { - keeper = 0; - counter++; - break; - } - } - } - - if (keeper == 1) - break; - - if (counter >= 1000) - { - std::cout << "counter >= 1000" << std::endl; - exit(-1); - } - } - - // now convert xrand into index vector for cells - vector<DIM,int> cell; - cell = vector<DIM>::integer(xrand*((double)(ngrids))/SIZE); - - s[Ncurrent] = sphere(Ncurrent, xrand, cell, gtime, radius, growth_rate, - mass, species); - - //first check to see if entry at cell - if (cells.get(cell) == -1) //if yes, add Ncurrent to cells gridfield - cells.get(cell) = Ncurrent; - - else // if no, add i to right place in binlist - { - int iterater = cells.get(cell); // now iterate through to end and add Ncurrent - int pointer = iterater; - while (iterater != -1) - { - pointer = iterater; - iterater = binlist[iterater]; - } - binlist[pointer] = Ncurrent; - } - -} - - -//============================================================== -// Assign cells to spheres read in from existing configuration -//============================================================== -void box::AssignCells() -{ - for (int i=0; i<N; i++) - { - // now convert x into index vector for cells - vector<DIM,int> cell; - cell = vector<DIM>::integer(s[i].x*((double)(ngrids))/SIZE); - s[i].cell = cell; - - //first check to see if entry at cell - if (cells.get(cell) == -1) //if yes, add Ncurrent to cells gridfield - cells.get(cell) = i; - - else // if no, add i to right place in binlist - { - int iterater = cells.get(cell); // now iterate through to end and add Ncurrent - int pointer = iterater; - while (iterater != -1) - { - pointer = iterater; - iterater = binlist[iterater]; - } - binlist[pointer] = i; - } - } -} - - -//============================================================== -// Velocity Giver, assigns initial velocities from Max/Boltz dist. -//============================================================== -void box::VelocityGiver(double T) -{ - for (int i=0; i<N; i++) - { - for (int k=0; k<DIM; k++) - { - if (T==0.) - s[i].v[k] = 0.; - else - s[i].v[k] = Velocity(T); - } - } -} - - -//============================================================== -// Velocity, gives a single velocity from Max/Boltz dist. -//============================================================== -double box::Velocity(double T) -{ - double rand; // random number between -0.5 and 0.5 - double sigmasquared = T; // Assumes M = mass of sphere = 1 - double sigma = sqrt(sigmasquared); // variance of Gaussian - double stepsize = 1000.; // stepsize for discretization of integral - double vel = 0.0; // velocity - double dv=sigma/stepsize; - double p=0.0; - - rand = (double)random() / (double)RAND_MAX - 0.5; - if(rand < 0) - { - rand = -rand; - dv = -dv; - } - - while(fabs(p) < rand) // integrate until the integral equals rand - { - p += dv * 0.39894228 * exp(-vel*vel/(2.*sigmasquared))/sigma; - vel += dv; - } - return vel; -} - - -//============================================================== -// Finds next events for all spheres..do this once at beginning -//============================================================== -void box::SetInitialEvents() -{ - for (int i=0; i<N; i++) // set all events to checks - { - event e(gtime, i, INF); - s[i].nextevent = e; - h.insert(i); - } -} - - -//============================================================== -// Finds next event for sphere i -//============================================================== -event box::FindNextEvent(int i) -{ - double outgrowtime; - outgrowtime = (.5/ngrids - (s[i].r+s[i].gr*gtime))/s[i].gr + gtime; - - event t = FindNextTransfer(i); - event c = FindNextCollision(i); - - if ((outgrowtime < c.time)&&(outgrowtime < t.time)&&(ngrids>1)) - { - event o = event(outgrowtime,i,INF-1); - return o; - } - - if ((c.time < t.time)&&(c.j == INF)) // next event is check at DBL infinity - return c; - else if (c.time < t.time) // next event is collision! - { - CollisionChecker(c); - return c; - } - else // next event is transfer! - return t; -} - - -//============================================================== -// Checks events of predicted collision partner to keep collisions -// symmetric -//============================================================== -void box::CollisionChecker(event c) -{ - int i = c.i; - int j = c.j; - event cj(c.time,j,i,c.v*(-1)); - - // j should have NO event before collision with i! - if (!(c.time < s[j].nextevent.time)) - std::cout << i << " " << j << " error collchecker, s[j].nextevent.time= " << s[j].nextevent.time << " " << s[j].nextevent.j << ", c.time= " << c.time << std::endl; - - int k = s[j].nextevent.j; - if ((k < N) && (k!=i)) // j's next event was collision so give k a check - s[k].nextevent.j = INF; - - // give collision cj to j - s[j].nextevent = cj; - h.upheap(h.index[j]); -} - - -//============================================================== -// Find next transfer for sphere i -//============================================================== -event box::FindNextTransfer(int i) -{ - double ttime = dblINF; - int wallindex = INF; // -(k+1) left wall, (k+1) right wall - - vector<DIM> xi = s[i].x + s[i].v*(gtime - s[i].lutime); - vector<DIM> vi = s[i].v; - - for (int k=0; k<DIM; k++) - { - double newtime; - if (vi[k]==0.) - newtime= dblINF; - else if (vi[k]>0) // will hit right wall, need to check if last wall - { - if ((hardwallBC)&&(s[i].cell[k] == ngrids - 1)) - newtime = ((double)(s[i].cell[k]+1)*SIZE/((double)(ngrids)) - - (xi[k]+s[i].r+s[i].gr*gtime))/(vi[k]+s[i].gr); - else - newtime = ((double)(s[i].cell[k]+1)*SIZE/((double)(ngrids)) - - xi[k])/(vi[k]); - - if (newtime<ttime) - { - wallindex = k+1; - ttime = newtime; - } - } - else if (vi[k]<0) // will hit left wall - { - if ((hardwallBC)&&(s[i].cell[k] == 0)) - newtime = ((double)(s[i].cell[k])*SIZE/((double)(ngrids)) - - (xi[k]-(s[i].r+s[i].gr*gtime)))/(vi[k]-s[i].gr); - else - newtime = ((double)(s[i].cell[k])*SIZE/((double)(ngrids)) - - xi[k])/(vi[k]); - - if (newtime<ttime) - { - wallindex = -(k+1); - ttime = newtime; - } - } - } - - - if (ttime < 0) - ttime = 0; - // make the event and return it - event e = event(ttime+gtime,i,wallindex+DIM+N+1); - return e; -} - - -//============================================================== -// Check all nearest neighbor cells for collision partners -//============================================================== -void box::ForAllNeighbors(int i, vector<DIM,int> vl, vector<DIM,int> vr, - neighbor& operation) -{ - vector<DIM,int> cell = s[i].cell; - - // now iterate through nearest neighbors - vector<DIM, int> offset; // nonnegative neighbor offset - vector<DIM, int> pboffset; // nearest image offset - - vector<DIM,int> grid; - - int ii ; - - grid=vl; - while(1) - { - //if (vr[0] > 1) - //std::cout << grid << "..." << cell+grid << "\n"; - for(int k=0; k<DIM; k++) - { - offset[k]=grid[k]+ngrids; // do this so no negatives - if (cell[k]+grid[k]<0) //out of bounds to left - pboffset[k] = -1; - else if (cell[k]+grid[k]>=ngrids) // out of bounds to right - pboffset[k] = 1; - else - pboffset[k] = 0; - } - int j = cells.get((cell+offset)%ngrids); - while(j!=-1) - { - operation.Operation(j,pboffset); - j = binlist[j]; - } - - // A. Donev: - // This code makes this loop dimension-independent - // It is basically a flattened-out loop nest of depth DIM - for(ii=0;ii<DIM;ii++) - { - grid[ii] += 1; - if(grid[ii]<=vr[ii]) break; - grid[ii]=vl[ii]; - } - if(ii>=DIM) break; - } -} - - -//============================================================== -// PredictCollision -//============================================================== -void box::PredictCollision(int i, int j, vector<DIM, int> pboffset, - double& ctime, int& cpartner, - vector<DIM, int>& cpartnerpboffset) -{ - double ctimej; - - if (i!=j) - { - ctimej = CalculateCollision(i,j,pboffset.Double())+gtime; - - if (ctimej < gtime) - std::cout << "error in find collision ctimej < 0" << std::endl; - - if ((ctimej < ctime)&&(ctimej < s[j].nextevent.time)) - { - ctime = ctimej; - cpartner = j; - cpartnerpboffset = pboffset; - } - } -} - - -//============================================================== -// Find next collision -//============================================================== -event box::FindNextCollision(int i) -{ - collision cc(i, this); - - vector<DIM, int> vl, vr; - - for (int k=0; k<DIM; k++) // check all nearest neighbors - { - vl[k] = -1; - vr[k] = 1; - } - - ForAllNeighbors(i,vl,vr,cc); - - event e; - if (cc.cpartner == i) // found no collisions in neighboring cells - { - if (cc.ctime != dblINF) - std::cout << "ctime != dblINF" << std::endl; - e = event(dblINF,i,INF); // give check at double INF - } - else - e = event(cc.ctime,i,cc.cpartner,cc.cpartnerpboffset); - - return e; -} - - -//============================================================== -// Calculates collision time between i and image of j using quadratic formula -//============================================================== -double box::CalculateCollision(int i, int j, vector<DIM> pboffset) -{ - if ((hardwallBC)&&(pboffset.norm_squared() > 1E-12)) - { - return dblINF; - } - else - { - // calculate updated position and velocity of i and j - vector<DIM> xi = s[i].x + s[i].v*(gtime - s[i].lutime); - vector<DIM> vi = s[i].v; - vector<DIM> xj = s[j].x + pboffset*SIZE + s[j].v*(gtime - s[j].lutime); - vector<DIM> vj = s[j].v; - - double r_now_i = s[i].r + gtime*s[i].gr; - double r_now_j = s[j].r + gtime*s[j].gr; - - double A,B,C; - A = vector<DIM>::norm_squared(vi - vj) - (s[i].gr+s[j].gr)*(s[i].gr+s[j].gr); - B = vector<DIM>::dot(xi - xj, vi - vj) - (r_now_i+r_now_j)*(s[i].gr+s[j].gr); - C = vector<DIM>::norm_squared(xi - xj) - (r_now_i+r_now_j)*(r_now_i+r_now_j); - - if (C < -1E-12*(r_now_i+r_now_j)) - { - std::cout << "error, " << i << " and " << j << - " are overlapping at time "<< gtime << std::cout; - std::cout << "A, B, C = " << A << " " << " " << B << - " " << " " << C << std::endl; - if (CheckSphereDiameters()>0) - std::cout << "a sphere has grown greater than unit cell" << - std::endl; - else - std::cout << "unknown error" << std::cout; - exit(-1); - } - - return QuadraticFormula(A, B, C); - } -} - - -//============================================================== -// Quadratic Formula ax^2 + bx + c = 0 -//============================================================== - double box::QuadraticFormula(double a, double b, double c) -{ - double x = dblINF; - double xpos; - double xneg; - double det = b*b - a*c; - - if (c <= 0.) - { - if(b < 0.) // spheres already overlapping and approaching - { - //std::cout << "spheres overlapping and approaching" << std::endl; - //std::cout << "# events= " << neventstot << std::endl; - x = 0.; - } - } - else if (det > -10.*DBL_EPSILON) - { - if (det < 0.) // determinant can be very small for double roots - det = 0.; - if (b < 0.) - x = c/(-b + sqrt(det)); - else if ((a < 0.)&&(b > 0.)) - x = -(b + sqrt(det))/a; - else - x = dblINF; - } - return x; -} - - -//============================================================== -// Returns first event -//============================================================== -void box::ProcessEvent() -{ - neventstot++; - // Extract first event from heap - int i = h.extractmax(); - event e = s[i].nextevent; // current event - event f; // replacement event - - if ((e.j>=0)&&(e.j<N)) // collision! - { - ncollisions++; - //std::cout << "collision between " << e.i << " and " << e.j << " at time " << e.time << std::endl; - Collision(e); - f = FindNextEvent(i); - s[i].nextevent = f; - h.downheap(1); - if (f.time < e.time) - { - std::cout << "error, replacing event with < time" << std::endl; - exit(-1); - } - - // make sure collision was symmetric and give j a check - if ((s[e.j].nextevent.j != i)||(s[e.j].nextevent.time != gtime)) - { - std::cout << "error collisions not symmetric" << std::endl; - std::cout << "collision between " << e.i << " and " << e.j << " at time " << e.time << std::endl; - std::cout << "but " << e.j << " thinks it has " << s[e.j].nextevent.j<< " " << s[e.j].nextevent.time << std::endl; - exit(-1); - } - else // give j a check - s[e.j].nextevent.j = INF; - } - else if (e.j==INF) // check! - { - nchecks++; - //std::cout << "check for " << e.i << " at time " << e.time << std::endl; - f = FindNextEvent(i); - s[i].nextevent = f; - h.downheap(1); - } - else if (e.j==INF-1) // sphere outgrowing unit cell, decrease ngrids! - { - gtime = e.time; - Synchronize(false); - ngrids = ngrids - 1; -// std::cout << "need to reduce ngrids to " << ngrids << std::endl; - ChangeNgrids(ngrids); - h.downheap(1); - } - else // transfer! - { - ntransfers++; - //std::cout << "transfer for " << e.i << " at time " << e.time << std::endl; - Transfer(e); - f = FindNextEvent(i); - s[i].nextevent = f; - h.downheap(1); - //r = FindNextEvent(i, e.j-N-DIM-1); - //if (f.time <= e.time) - if (f.time < e.time) - { - std::cout << "error after transfer, replacing new event with < time" << " " << std::endl; - std::cout << std::setprecision(16) << "e.time= " << e.time << ", f.time= " << f.time << ", f.i= " << f.i << ", f.j= " << f.j << "e.i= " << e.i << ", e.j= " << e.j << std::endl; - std::cout << std::setprecision(16) << "difference= " << e.time - f.time << std::endl; - exit(-1); - } - } -} - - -//============================================================== -// Processes a collision -//============================================================= -void box::Collision(event e) -{ - double ctime = e.time; - int i = e.i; - int j = e.j; - vector<DIM,int> v = e.v; // virtual image - gtime = ctime; - - // Update positions and cells of i and j to ctime - s[i].x += s[i].v*(gtime-s[i].lutime); - s[j].x += s[j].v*(gtime-s[j].lutime); - - // Check to see if a diameter apart - double r_sum = s[i].r + s[j].r + (s[i].gr+s[j].gr)*gtime; - double distance = vector<DIM>::norm_squared(s[i].x - s[j].x- v.Double()*SIZE) - r_sum*r_sum; - if (distance*distance > 10.*DBL_EPSILON) - std::cout << "overlap " << distance << std::endl; - - s[i].lutime = gtime; - s[j].lutime = gtime; - - vector<DIM,double> vipar; // parallel comp. vi - vector<DIM,double> vjpar; // parallel comp. vj - vector<DIM,double> viperp; // perpendicular comp. vi - vector<DIM,double> vjperp; // perpendicular comp. vj - - // make unit vector out of displacement vector - vector<DIM,double> dhat; - dhat = s[i].x - s[j].x - v.Double()*SIZE; // using image of j!! - double dhatmagnitude = sqrt(dhat.norm_squared()); - dhat /= dhatmagnitude; - - vipar = dhat*vector<DIM>::dot(s[i].v, dhat); - vjpar = dhat*vector<DIM>::dot(s[j].v, dhat); - viperp = s[i].v - vipar; - vjperp = s[j].v - vjpar; - - s[i].v = vjpar + dhat*(s[i].gr+s[j].gr)*2 + viperp; - s[j].v = vipar - dhat*(s[i].gr+s[j].gr)*2 + vjperp; - - // momentum exchange - double xvelocity; // exchanged velocity - xvelocity = vector<DIM>::dot(s[i].v - s[j].v, dhat) - (s[i].gr+s[j].gr); - xmomentum += xvelocity*dhatmagnitude*s[i].m*s[j].m*2/(s[i].m+s[j].m); -} - - -//============================================================== -// Transfer, takes care of boundary events too -//============================================================= -void box::Transfer(event e) -{ - gtime = e.time; - int i = e.i; - int j = e.j; - int k=0; // dimension perpendicular to wall it crosses - - // update position and lutime (velocity doesn't change) - s[i].x += s[i].v*(gtime-s[i].lutime); - s[i].lutime = gtime; - - vector<DIM,int> celli; // new cell for i - celli = s[i].cell; // this is not redundant - - // update cell - if (j>N+DIM+1) // right wall - { - k = j-N-DIM-2; - celli[k] = s[i].cell[k] + 1; - - if (hardwallBC) - { - // if in right-most cell, reflect back - if (s[i].cell[k] == ngrids - 1) - s[i].v[k] = -s[i].v[k] - 4.*s[i].gr; - else - { - if (ngrids>1) - UpdateCell(i, celli); - } - } - else - { - // if in right-most cell, translate x and cell - if (s[i].cell[k] == ngrids - 1) - { - s[i].x[k] -= SIZE; - celli[k] -= ngrids; - } - if (ngrids>1) - UpdateCell(i, celli); - } - } - else if (j<N+DIM+1) // left wall - { - k = -j+N+DIM; - celli[k] = s[i].cell[k] - 1; - - if (hardwallBC) - { - // if in left-most cell, reflect back - if (s[i].cell[k] == 0) - s[i].v[k] = -s[i].v[k] + 4.*s[i].gr; - else - { - if (ngrids>1) - UpdateCell(i, celli); - } - } - else - { - // if in left-most cell, translate x and cell - if (s[i].cell[k] == 0) - { - s[i].x[k] += SIZE; - celli[k] += ngrids; - } - if (ngrids>1) - UpdateCell(i, celli); - } - } - else - std::cout << "error in Transfer" << std::endl; - -} - - -//============================================================== -// Updates cell of a sphere to time -//============================================================= -void box::UpdateCell(int i, vector<DIM,int>& celli) -{ - if (celli == s[i].cell) - std::cout << "error in update cell..shouldn't be the same" << std::endl; - - // delete i from cell array at cell - - if (cells.get(s[i].cell) == i) - { - if (binlist[i] == -1) - cells.get(s[i].cell) = -1; - else - { - cells.get(s[i].cell) = binlist[i]; - binlist[i] = -1; - } - } - - else if (cells.get(s[i].cell) == -1) - { - std::cout << "error " << i << " not in claimed cell UpdateCell" << std::endl; - OutputCells(); - } - - else // if no, find i in binlist - { - int iterater = cells.get(s[i].cell); - int pointer = iterater; - while ((iterater != i)&&(iterater != -1)) - { - pointer = iterater; - iterater = binlist[iterater]; - } - if (iterater == -1) // got to end of list without finding i - { - std::cout << "problem " << i << " wasn't in claimed, cell iterater = -1" << std::endl; - OutputCells(); - } - else // we found i! - { - binlist[pointer] = binlist[i]; - binlist[i] = -1; - } - } - - // now add i to cell array at celli - s[i].cell = celli; - - //first check to see if entry at celli - if (cells.get(celli) == -1) //if yes, add i to cells gridfield - cells.get(celli) = i; - else // if no, add i to right place in binlist - { - int iterater = cells.get(celli); // now iterate through to end and add i - int pointer = iterater; - while (iterater != -1) // find the end of the list - { - pointer = iterater; - iterater = binlist[iterater]; - } - binlist[pointer] = i; - binlist[i] = -1; // redundant - } -} - - -//============================================================== -// Output event heap...purely used for debugging -//============================================================== -void box::OutputEvents() -{ - h.print(); -} - - -//============================================================== -// Output positions of spheres and their cells...purely used for debugging -//============================================================== -void box::OutputCells() -{ - for (int i=0; i<N; i++) - std::cout << i << " " << s[i].x << " " << s[i].v << " " << s[i].cell << std::endl; -} - - -//============================================================== -// Update positions...purely for graphical display -//============================================================== -void box::TrackPositions() -{ - for (int i=0; i<N; i++) - x[i] = s[i].x + s[i].v*(gtime-s[i].lutime); -} - - -//============================================================== -// Computes the total energy -//============================================================== -double box::Energy() -{ - double E=0; - for (int i=0; i<N; i++) - E += 0.5*s[i].m*s[i].v.norm_squared(); - - return E/N; -} - - -//============================================================== -// Calculates the packing fraction -//============================================================== -double box::PackingFraction() -{ - double rfactor = 0.; - for (int i=0; i<N; i++) - { - rfactor += pow(s[i].r + gtime*s[i].gr, DIM); - } - double v = (rfactor*pow(sqrt(PI), DIM))/(exp(lgamma(1.+((double)(DIM))/2.))); - return v/(pow(SIZE, DIM)); -} - - -//============================================================== -// Checks to make sure all sphere diameters are less than dimension -// of unit cell -//============================================================== -int box::CheckSphereDiameters() -{ - int offender = 0; - for (int i=0; i<N; i++) - { - if (s[i].r*2 > 1./ngrids){ - offender = i; - break; - } - } - return offender; -} - - -//============================================================== -// Change ngrids -//============================================================== -void box::ChangeNgrids(int newngrids) -{ - cells.set_size(newngrids); - cells.initialize(-1); // initialize cells to -1 - for (int i=0; i<N; i++) // initialize binlist to -1 - binlist[i] = -1; - AssignCells(); - for (int i=0; i<N; i++) - s[i].nextevent = event(0., i, INF); - Process(N); -} - - -//============================================================== -// Calculates the optimal ngrids for the initial configuration -// and assumes that ngrids gets updated (reduced) as the packing -// proceeds -//============================================================== -int box::Optimalngrids2(double currentradius) -{ - return (int)(1./(2.*currentradius)); -} - - -//============================================================== -// Calculates the optimal ngrids, assuming ngrids is not updated -// automatically and is very conservative -//============================================================== -int box::Optimalngrids() -{ - double maxr; - - maxr = pow(exp(lgamma(1.+((double)(DIM))/2.))*maxpf/ - (N*(bidispersityfraction + (1.-bidispersityfraction)* - pow(bidispersityratio, DIM))), - 1./DIM)/sqrt(PI); - - return (int)(1./(2.*maxr)); -} - - -//============================================================== -// Processes n events -//============================================================== -void box::Process(int n) -{ - double deltat = gtime; - for (int i=0; i<n; i++) - { - ProcessEvent(); - } - pf = PackingFraction(); // packing fraction - deltat = gtime - deltat; - double oldenergy = energy; - energy = Energy(); // kinetic energy - - energychange = ((oldenergy - energy)/oldenergy)*100; // percent change in energy - - if (deltat != 0.) - { - pressure = 1+xmomentum/(2.*energy*N*deltat); - collisionrate = ((double)(ncollisions))/deltat; - } - - // reset to 0 - ncollisions = 0; - ntransfers = 0; - nchecks = 0; - xmomentum = 0.; - ncycles++; -} - - -//============================================================== -// Prints statistics for n events -//============================================================== -void box::PrintStatistics() -{ - std::cout << "packing fraction = " << pf << std::endl; - std::cout << "gtime = " << gtime << std::endl; - std::cout << "total time = " << rtime+gtime << std::endl; - std::cout << "kinetic energy = " << energy << std::endl; - std::cout << "total # events = " << neventstot << std::endl; - std::cout << "# events = " << ncollisions+ntransfers+nchecks << ", # collisions = " << ncollisions << ", # transfers = " << ntransfers << ", # checks =" << nchecks << std::endl; - std::cout << "growthrate = " << growthrate << std::endl; - std::cout << "collisionrate = " << collisionrate << std::endl; - std::cout << "reduced pressure = " << pressure << std::endl; - std::cout << "-----------------" << std::endl; -} - - -//============================================================== -// Updates spheres to gtime, synchronizes, and can change growth rate -//============================================================== -void box::Synchronize(bool rescale) -{ - double vavg = sqrt(2.*M*energy); - - for (int i=0; i<N; i++) - { - s[i].x = s[i].x + s[i].v*(gtime-s[i].lutime); - s[i].nextevent.time -= gtime; - - if (s[i].nextevent.time < 0.) - std::cout << "error, event times negative after synchronization" << std::endl; - if (rescale == true) // give everyone checks - { - s[i].nextevent = event(0., i, INF); - s[i].v /= vavg; - } - - s[i].lutime = 0.; - s[i].r += gtime*s[i].gr; - } - - //r += gtime*growthrate; // r defined at gtime = 0 - rtime += gtime; - gtime = 0.; - - if (rescale == true) - Process(N); -} - - -//============================================================== -// Run time -//============================================================== -void box::RunTime() -{ - time(&end); - std::cout << "run time = " << difftime(end, start) << std::endl; -} - - -//============================================================== -// Write configuration -//============================================================== -void box::WriteConfiguration(double *data) -{ - int count1; - - if (gtime != 0.) // synchronize spheres if not currently synchronized - Synchronize(false); - - - for (int i=0; i<N; i++) // output radius and positions - { - for (int k=0; k<DIM; k++) - data[DIM * i + k] = s[i].x[k]; - } - -} diff --git a/src/spheres_poly/box.h b/src/spheres_poly/box.h deleted file mode 100644 index 69418f4..0000000 --- a/src/spheres_poly/box.h +++ /dev/null @@ -1,169 +0,0 @@ -/* - Packing of hard spheres via molecular dynamics - Developed by Monica Skoge, 2006, Princeton University - Contact: Aleksandar Donev (adonev@math.princeton.edu) with questions - This code may be used, modified and distributed freely. - Please cite: - - "Packing Hyperspheres in High-Dimensional Euclidean Spaces" - M. Skoge, A. Donev, F. H. Stillinger and S. Torquato, 2006 - - if you use these codes. -*/ - -//----------------------------------------------------------------------------- -// Box maker -//--------------------------------------------------------------------------- - -#ifndef BOX_H -#define BOX_H - - -#include <vector> -#include <math.h> - -#include "vector.h" -#include "grid_field.h" -#include "event.h" -#include "sphere.h" -#include "heap.h" - - -#define PI 3.141592653589793238462643 -#define SIZE 1.0 // size of box -#define VOLUMESPHERE pow(PI,((double)(DIM))/2.)/exp(lgamma(1+((double)(DIM))/2.)) // volume prefactor for sphere -#define DBL_EPSILON 2.2204460492503131e-016 // smallest # such that 1.0+DBL_EPSILON!=1.0 -#define M 1.0 - -//--------------------------------------------------------------------------- -// Class neighbor -//--------------------------------------------------------------------------- -class neighbor -{ - public: - int i; - - neighbor(int i_i); - - public: - virtual void Operation(int j, vector<DIM, int>& pboffset) = 0; -}; - - -class box { - - public: - - // constructor and destructor - box(int N_i, double r_i, double growthrate_i, double maxpf_i, - double bidispersityratio, double bidispersityfraction, - double massratio, int hardwallBC); - ~box(); - - // Creating configurations - int Optimalngrids(); - int Optimalngrids2(double maxr); - void CreateSpheres(double temp); - void CreateSphere(int Ncurrent); - double Velocity(double temp); - void VelocityGiver(double temp); - void SetInitialEvents(); - void RecreateSpheres(const char* filename, double temp); - void ReadPositions(const char* filename); - void AssignCells(); - - // Predicting next event - event FindNextEvent(int i); - void CollisionChecker(event c); - event FindNextTransfer(int i); - event FindNextCollision(int i); - void ForAllNeighbors(int, vector<DIM, int>, vector<DIM,int>, neighbor&); - void PredictCollision(int i, int j, vector<DIM, int> pboffset, - double& ctime, int& cpartner, - vector<DIM, int>& cpartnerpboffset); - double CalculateCollision(int i, int j, vector<DIM> pboffset); - double QuadraticFormula(double a, double b, double c); - - // Processing an event - void Process(int n); - void ProcessEvent(); - void Collision(event e); - void Transfer(event e); - void UpdateCell(int i, vector<DIM,int>& celli); - void Synchronize(bool rescale); - void ChangeNgrids(int newngrids); - - // Debugging - void TrackPositions(); - void OutputEvents(); - void OutputCells(); - void GetInfo(); - int CheckSphereDiameters(); - - // Statistics - double Energy(); - double PackingFraction(); - void PrintStatistics(); - void RunTime(); - void WriteConfiguration(double* data); - - - //variables - - const int N; // number of spheres - - int ngrids; // number of cells in one direction - double maxpf; - double growthrate; // growth rate of the spheres - double r; // radius, defined at gtime = 0 - double gtime; // this is global clock - double rtime; // reset time, total time = rtime + gtime - double collisionrate; // average rate of collision between spheres - double bidispersityratio; // ratio of sphere radii - double bidispersityfraction; // fraction of smaller spheres - double massratio; // ratio of sphere masses - int hardwallBC; // =0 for periodic BC, =1 for hard wall - - - // statistics - double pressure; // pressure - double xmomentum; // exchanged momentum - double pf; // packing fraction - double energy; // kinetic energy - double energychange; - int ncollisions; // number of collisions - int ntransfers; // number of transfers - int nchecks; // number of checks - int neventstot; // total number of events - int ncycles; // counts # cycles for output - - time_t start, error, end; // run time of program - - // arrays - sphere *s; // array of spheres - grid_field<DIM, int> cells; // array that keeps track of spheres in each cell - int *binlist; // linked-list for cells array - heap h; // event heap - vector<DIM> *x; // positions of spheres.used for graphics -}; - - -//--------------------------------------------------------------------------- -// Predicts collisions, inherits neighbor operation -//--------------------------------------------------------------------------- -class collision : public neighbor -{ - public: - - box *b; - double ctime; - int cpartner; - vector<DIM,int> cpartnerpboffset; - - public: - collision(int i_i, box *b); - - virtual void Operation(int j, vector<DIM, int>& pboffset); -}; - -#endif diff --git a/src/spheres_poly/event.cpp b/src/spheres_poly/event.cpp deleted file mode 100644 index c8c104d..0000000 --- a/src/spheres_poly/event.cpp +++ /dev/null @@ -1,65 +0,0 @@ -#include "event.h" - -//============================================================== -//============================================================== -// Class Event -//============================================================== -//============================================================== - - -//============================================================== -// Constructor -//============================================================== -event::event(double time_i, int i_i, int j_i, vector<DIM,int> v_i): - time(time_i), - i(i_i), - j(j_i), - v(v_i) -{ -} - -event::event(double time_i, int i_i, int j_i): - time(time_i), - i(i_i), - j(j_i) -{ -} - -event::event(const event& e) -{ - time = e.time; - i = e.i; - j = e.j; - v = e.v; -} - -event::event() -{ -} - - -//============================================================== -// Destructor -//============================================================== -event::~event() -{ -} - -void event::erase() -{ - time = dblINF; - i = 0; - j = 0; -} - -bool event::operator<(const event& e) const -{ - return e.time < time; -} - -bool event::operator>(const event& e) const -{ - return e.time > time; -} - - diff --git a/src/spheres_poly/event.h b/src/spheres_poly/event.h deleted file mode 100644 index 55dd1fc..0000000 --- a/src/spheres_poly/event.h +++ /dev/null @@ -1,58 +0,0 @@ -#ifndef EVENT_H -#define EVENT_H - -#include "vector.h" -#define INF 100000000 -#define dblINF 100000000. - -class event { - - public: - - // constructor and destructor - event(double time_i, int i_i, int j_i, vector<DIM,int> v_i); - event(double time_i, int i_i, int j_i); - event(const event& e); - event(); - - ~event(); - - bool operator<(const event&) const; - bool operator>(const event&) const; - void erase(); - - //variables - - - double time; // time of next collision - int i; // collision partner with lower number - int j; // collision partner with higher number - vector<DIM,int> v; // virtual image - - /* 0<=j<=N binary collision between i and j - j=N+DIM+1+x transfer where x=-(k+1) for left wall - and x=k+1 for right wall - j=INF both check after event that did not altered motion of i and check after event that altered motion of i, i.e rescaling of velocities. I currently don't see need t o separate the two - - j=-1 check after collision - - Virtual identifiers as scalars...I think bad idea, but here's my work - there will be easily fixed problems if DIM>=10 - -x<=v<=x x=k+1, image in k direction - v=xy x,y - =-xy -x,y - =-yx x,-y - =yx -x,-y - v=xyz x,y,z - =-xyz -x,y,z - =-yxz x,-y,z - =-zxy x,y,-z - =zyx -x,-y,z - =xzy x,-y,-z - =yzx -x,y,-z - =-zyx -x,-y,-z - */ - -}; - -#endif diff --git a/src/spheres_poly/grid_field.h b/src/spheres_poly/grid_field.h deleted file mode 100644 index 10430ed..0000000 --- a/src/spheres_poly/grid_field.h +++ /dev/null @@ -1,148 +0,0 @@ -/* - Packing of hard spheres via molecular dynamics - Developed by Monica Skoge, 2006, Princeton University - Contact: Aleksandar Donev (adonev@math.princeton.edu) with questions - This code may be used, modified and distributed freely. - Please cite: - - "Packing Hyperspheres in High-Dimensional Euclidean Spaces" - M. Skoge, A. Donev, F. H. Stillinger and S. Torquato, 2006 - - if you use these codes. -*/ - - -#ifndef GRID_FIELD_H -#define GRID_FIELD_H - -#include "vector.h" - -// ====================================================================== -// grid_field -// ====================================================================== - -// A field of V-vectors on a D dimensional manifold - -template<int D, class T> -class grid_field { - - public: - int elements; - - private: - T* f; - vector<D, int> size; // number of grid points for each dimension - vector<D, int> offset; - - public: - - grid_field(); - grid_field(const vector<D, int>&); - ~grid_field(); - - T& get(const vector<D, int>&); - - vector<D, int> get_size() const; - void set_size(const vector<D, int>&); - void set_size(const int); - void initialize(const int i); -}; - - -// grid_field -// ~~~~~~~~~~~~ -template<int D, class T> -grid_field<D, T>::grid_field() - : f(0), elements(0) -{ -} - - -// grid_field -// ~~~~~~~~~~~~ -template<int D, class T> -grid_field<D, T>::grid_field(const vector<D, int>& s) - : f(0) -{ - set_size(s); -} - - -// ~grid_field -// ~~~~~~~~~~~~~ -template <int D, class T> -grid_field<D, T>::~grid_field() -{ - if(f != 0) - delete[] f; -} - - -// get_size -// ~~~~~~~~ -template<int D, class T> -inline vector<D, int> grid_field<D, T>::get_size() const -{ - return size; -} - - -// set_size -// ~~~~~~~~ -template<int D, class T> -void grid_field<D, T>::set_size(const vector<D, int>& s) -{ - if(f != 0) - delete[] f; - - size = s; - - elements = 1; - for(int i=0; i<D; i++) { - offset[i] = elements; - elements *= size.x[i]; - } - - f = new T[elements]; -} - - -// set_size -// ~~~~~~~~ -template<int D, class T> -void grid_field<D, T>::set_size(const int s) -{ - vector<D, int> square; - - for(int k=0; k<D; k++) - square[k] = s; - - set_size(square); -} - - -// get -// ~~~ -template<int D, class T> -inline T& grid_field<D, T>::get(const vector<D, int>& pos) -{ - int p=0; - for(int i=0; i<D; i++) - p += pos.x[i]*offset[i]; - - return f[p]; -} - - -// initialize -// ~~~ -template<int D, class T> -void grid_field<D, T>::initialize(const int value) -{ - for(int i=0; i<elements; i++) - f[i] = value; -} - - - -#endif diff --git a/src/spheres_poly/heap.cpp b/src/spheres_poly/heap.cpp deleted file mode 100644 index c83865c..0000000 --- a/src/spheres_poly/heap.cpp +++ /dev/null @@ -1,186 +0,0 @@ -#include "heap.h" -#include "event.h" -#include <iostream> -#include "box.h" - - -//============================================================== -//============================================================== -// Class heap: Event heap used in hard spheres calculation -//============================================================== -//============================================================== - - -//============================================================== -// Constructor -//============================================================== -heap::heap(int maxsize_i): - maxsize(maxsize_i) -{ - a = new int[maxsize]; - index = new int[maxsize]; - - N = 0; // current number of events in heap -} - - -//============================================================== -// Constructor -//============================================================== -heap::heap(const heap &h) -{ - maxsize = h.maxsize; - a = h.a; - index = h.index; - N = h.N; // current number of events in heap - s = h.s; -} - - -//============================================================== -// Destructor -//============================================================== -heap::~heap() -{ - delete[] a; - delete[] index; -} - -//============================================================== -// Upheap -//============================================================== -void heap::upheap(int k) -{ - int i = a[k]; - - while ((k>1)&&(s[a[k/2]].nextevent.time > s[i].nextevent.time)) - { - a[k] = a[k/2]; - index[a[k/2]] = k; - k = k/2; - } - a[k] = i; - index[i] = k; -} - -//============================================================== -// Downheap -//============================================================== -void heap::downheap(int k) -{ - int j; - int i = a[k]; - - while(k <= N/2) - { - j = k+k; - if ((j < N)&&(s[a[j]].nextevent.time > s[a[j+1]].nextevent.time)) - j++; - if (s[i].nextevent.time <= s[a[j]].nextevent.time) - break; - a[k] = a[j]; - index[a[j]] = k; - k = j; - } - a[k] = i; - index[i] = k; -} - -//============================================================== -// Insert -//============================================================== -void heap::insert(int i) -{ - if (N >= maxsize) - std::cout << "error, N >= maxsize, cannot insert another event" << std::endl; - else - { - N++; - a[N] = i; - index[i] = N; - upheap(N); - } -} - - -//============================================================== -// Extract max -//============================================================== -int heap::extractmax() -{ - return a[1]; -} - -/* -//============================================================== -// Replace -//============================================================== -void heap::replace(int i) -{ - a[1] = i; - s[i].nextevent = t; - - if (!(e.time > s[a[1]].nextevent.time)) - { - if (!(s[a[1]].nextevent.j == INF))// must be check i'm changing to coll. at same time - std::cout << "error replaced non check with earlier time" << std::endl; - a[1] = i; - index[i] = 1; - } - else - { - a[0] = i; - downheap(0); - } -} -*/ - -//============================================================== -// Search -//============================================================== -int heap::search(int j) -{ - for (int k=1; k<=N; k++) - { - if (a[k] == j) - return k; - } - return -1; -} - -/* -//============================================================== -// Change -//============================================================== -void heap::change(int i) -{ - int iindex = index[i]; - - if (s[i].nextevent.time == s[a[iindex]].nextevent.time) - std::cout << "error changing an event to an equal time" << std::endl; - else if (s[i].nextevent.time > s[a[iindex]].nextevent.time) - std::cout << "error changing an event to a greater time" << std::endl; - - a[iindex] = i; - upheap(iindex); -} -*/ - -//============================================================== -// Print -//============================================================== -void heap::print() -{ - for (int k=1; k<=N; k++) - std::cout << k << " " << a[k] << " " << s[a[k]].nextevent.j << " " << s[a[k]].nextevent.time << std::endl; -} - - -//============================================================== -// Check index array -//============================================================== -void heap::checkindex() -{ - for (int k=1; k<=N; k++) - std::cout << k << " " << a[k] << " " << index[a[k]] << std::endl; -} diff --git a/src/spheres_poly/heap.h b/src/spheres_poly/heap.h deleted file mode 100644 index 91180e3..0000000 --- a/src/spheres_poly/heap.h +++ /dev/null @@ -1,42 +0,0 @@ -//--------------------------------------------------------------------------- -// Event heap maker -//--------------------------------------------------------------------------- - -#ifndef HEAP_H -#define HEAP_H - -#include "event.h" -#include "sphere.h" - -class heap { - - public: - - // constructor and destructor - heap(int maxsize); - heap(const heap &h); - ~heap(); - - // variables - int maxsize; // max allowed number of events - int N; // current number of events - int *a; - sphere *s; - int *index; // array of indices for each sphere - //event minevent; - - - // functions which operate on a binary heap - - void upheap(int k); - void downheap(int k); - void insert(int i); - void replace(int i); - int search(int j); - void change(int i); - int extractmax(); - void print(); - void checkindex(); - -}; -#endif diff --git a/src/spheres_poly/neighbor.cpp b/src/spheres_poly/neighbor.cpp deleted file mode 100644 index 920c099..0000000 --- a/src/spheres_poly/neighbor.cpp +++ /dev/null @@ -1,40 +0,0 @@ -#include "vector.h" -#include <iostream> -#include "box.h" - - -//============================================================== -//============================================================== -// Class neighbor -//============================================================== -//============================================================== - -neighbor::neighbor(int i_i) - : i(i_i) -{ -} - - -//============================================================== -//============================================================== -// Class collision -//============================================================== -//============================================================== - -collision::collision(int i_i, box *b_i) - : neighbor(i_i), - b(b_i) -{ - ctime = dblINF; - cpartner = i; -} - - -//============================================================== -// Operation is finding the next collision from a given cell -//============================================================== -void collision::Operation(int j, vector<DIM, int>& pboffset) -{ - b->PredictCollision(i, j, pboffset, ctime, cpartner, cpartnerpboffset); -} - diff --git a/src/spheres_poly/sphere.cpp b/src/spheres_poly/sphere.cpp deleted file mode 100644 index 0fbbd68..0000000 --- a/src/spheres_poly/sphere.cpp +++ /dev/null @@ -1,66 +0,0 @@ -#include "box.h" -#include <iostream> -#include <math.h> -#include <stdlib.h> -#include <time.h> - -#include "vector.h" - -//============================================================== -//============================================================== -// Class Sphere: -//============================================================== -//============================================================== - - -//============================================================== -// Constructor -//============================================================== -sphere::sphere() -{ -} - - -//============================================================== -// Constructor -//============================================================== -sphere::sphere(const sphere& s) -{ - i = s.i; - x = s.x; - v = s.v; - cell = s.cell; - lutime = s.lutime; - nextevent = s.nextevent; - nextcollision = s.nextcollision; - r = s.r; - gr = s.gr; - m = s.m; - species=s.species; -} - -//============================================================== -// Constructor -//============================================================== -sphere::sphere(int i_i, vector<DIM> x_i, vector<DIM, int> cell_i, - double lutime_i, double r_i, double gr_i, double m_i, int species_i): - i(i_i), - x(x_i), - cell(cell_i), - lutime(lutime_i), - r(r_i), - gr(gr_i), - m(m_i), - species(species_i) -{ -} - -//============================================================== -// Destructor -//============================================================== -sphere::~sphere() -{ - -} - - diff --git a/src/spheres_poly/sphere.h b/src/spheres_poly/sphere.h deleted file mode 100644 index 28c64b4..0000000 --- a/src/spheres_poly/sphere.h +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef SPHERE_H -#define SPHERE_H - - -#include "vector.h" - - -class sphere { - - public: - - // constructor and destructor - - sphere(); - sphere(const sphere& s); - sphere(int i_i, vector<DIM> x, vector<DIM, int> cell_i, double lutime_i, - double r_i, double gr_i, double m_i, int species_i); - ~sphere(); - - //variables - - int i; // sphere ID - - // impending event - event nextevent; // next event...can be collision or transfer - event nextcollision; // next collision if next event is transfer - // maybe nextnext event - - // past information - double lutime; // last update time - vector<DIM, int> cell; // cell that it belongs to - vector<DIM, double> x; // position - vector<DIM, double> v; // velocity - double r; // sphere radius - double gr; // sphere growth rate - double m; // sphere mass - int species; // species number (not used during the MD) - // make sure efficent in memory - - - -}; - -#endif diff --git a/src/spheres_poly/spheres.cpp b/src/spheres_poly/spheres.cpp deleted file mode 100644 index 9b14b01..0000000 --- a/src/spheres_poly/spheres.cpp +++ /dev/null @@ -1,64 +0,0 @@ -//=========================================================== -//=========================================================== -//=========================================================== -// -// Molecular dynamics simulation of hardspheres -// -//=========================================================== -//=========================================================== -//=========================================================== - -#include <iostream> -#include <math.h> -#include <fstream> -#include <vector> -#include <time.h> -#include <string.h> -#include <stdlib.h> -#include <cstdlib> - -#include "box.h" -#include "sphere.h" -#include "event.h" -#include "heap.h" - - -double *spherespp(int N, double bidispersityratio, double bidispersityfraction, double maxpf, double maxpressure, double maxcollisionrate) -{ - int eventspercycle = 20; // # events per sphere per cycle - double initialpf = 0.01; // initial packing fraction - double temp = 0.2; // initial temp., use 0 for zero velocities - double growthrate = 0.001; // growth rate - double massratio = 1.; // ratio of sphere masses - int hardwallBC = 0; // 0 for periodic, 1 for hard wall BC - - double d, r; // initial diameter and radius of spheres - - r = pow(initialpf*pow(SIZE, DIM)/(N*VOLUMESPHERE), 1.0/((double)(DIM))); - - box b(N, r, growthrate, maxpf, bidispersityratio, - bidispersityfraction, massratio, hardwallBC); - - b.CreateSpheres(temp); - - - while ((b.collisionrate < maxcollisionrate) && (b.pf < maxpf) && (b.pressure < maxpressure)) - { - b.Process(eventspercycle*N); - b.Synchronize(true); - } - - double *data = (double *)malloc(DIM * N * sizeof(double)); - - b.WriteConfiguration(data); - - return data; -} - -extern "C" { - double *spheres(int N, double bidispersityratio, double bidispersityfraction, double maxpf, double maxpressure, double maxcollisionrate) { - return spherespp(N, bidispersityratio, bidispersityfraction, maxpf, maxpressure, maxcollisionrate); - } -} - - diff --git a/src/spheres_poly/spheres.h b/src/spheres_poly/spheres.h deleted file mode 100644 index 44d8052..0000000 --- a/src/spheres_poly/spheres.h +++ /dev/null @@ -1,4 +0,0 @@ - -#pragma once - -double *spheres(int N, double bidispersityratio, double bidispersityfraction, double maxpf, double maxpressure, double maxcollisionrate); diff --git a/src/spheres_poly/vector.h b/src/spheres_poly/vector.h deleted file mode 100644 index 9ee481f..0000000 --- a/src/spheres_poly/vector.h +++ /dev/null @@ -1,471 +0,0 @@ -#ifndef VECTOR_H -#define VECTOR_H - -#include <iostream> -#include <fstream> - -#define DIM 2 - -template <int D, typename T=double> -class vector { - - public: - T x[D]; - - public: - - vector(); - vector(const T[D]); - vector(const vector&); - ~vector(); - - vector<D, T>& operator+=(const vector<D, T>&); - vector<D, T>& operator-=(const vector<D, T>&); - vector<D, T>& operator*=(const T); - vector<D, T>& operator/=(const T); - vector<D, T> operator+(const vector<D, T>&) const; - vector<D, T> operator-(const vector<D, T>&) const; - vector<D, T> operator*(const T) const; - vector<D, T> operator/(const T) const; - vector<D, T> operator%(const T) const; - bool operator==(const vector<D, T> &a) const; - - vector<D, int> integer() const; - vector<D, double> Double() const; - static vector<D, int> integer(const vector<D, T>&); - static vector<D, double> Double(const vector<D, T>&); - - T& operator[](const unsigned int); - - double dot(const vector<D, T>&) const; - static double dot(const vector<D, T>&, const vector<D, T>&); - - double norm_squared() const; - static double norm_squared(const vector<D, T>&); - - void read(std::ifstream&); - void write(std::ofstream&) const; -}; - - -template <int D, typename T> -std::ostream& operator<<(std::ostream&, const vector<D, T>&); - - -// constructor -// ~~~~~~~~~~~ -template <int D, typename T> -vector<D, T>::vector() -{ - for(int k=0; k<D; k++) - x[k] = 0; -} - -template <int D, typename T> -vector<D, T>::vector(const T x_i[D]) -{ - for(int k=0; k<D; k++) - x[k] = x_i[k]; -} - -template <int D, typename T> -vector<D, T>::vector(const vector<D, T> &v) -{ - for(int k=0; k<D; k++) - x[k] = v.x[k]; -} - - -// destructor -// ~~~~~~~~~~ -template <int D, typename T> -vector<D, T>::~vector() -{ -} - - -// += -// ~~ -template <int D, typename T> -inline vector<D, T>& vector<D, T>::operator+=(const vector<D, T> &v) -{ - for(int k=0; k<D; k++) - x[k] += v.x[k]; - - return *this; -} - - -// -= -// ~~ -template <int D, typename T> -inline vector<D, T>& vector<D, T>::operator-=(const vector<D, T> &v) -{ - for(int k=0; k<D; k++) - x[k] -= v.x[k]; - - return *this; -} - - -// *= -// ~~ -template <int D, typename T> -inline vector<D, T>& vector<D, T>::operator*=(const T s) -{ - for(int k=0; k<D; k++) - x[k] *= s; - - return *this; -} - -// /= -// ~~ -template <int D, typename T> -inline vector<D, T>& vector<D, T>::operator/=(const T s) -{ - for(int k=0; k<D; k++) - x[k] /= s; - - return *this; -} - - -// + -// ~ -template <int D, typename T> -inline vector<D, T> vector<D, T>::operator+(const vector<D, T> &a) const -{ - vector<D, T> c; - - for(int k=0; k<D; k++) - c.x[k] = x[k] + a.x[k]; - - return c; -} - - -// - -// ~ -template <int D, typename T> -inline vector<D, T> vector<D, T>::operator-(const vector<D, T> &a) const -{ - vector<D, T> c; - - for(int k=0; k<D; k++) - c[k] = x[k] - a.x[k]; - - return c; -} - - -// * -// ~ -template <int D, typename T> -inline vector<D, T> vector<D, T>::operator*(const T s) const -{ - vector<D, T> c; - - for(int k=0; k<D; k++) - c[k] = x[k] * s; - - return c; -} - - -// / -// ~ -template <int D, typename T> -inline vector<D, T> vector<D, T>::operator/(const T s) const -{ - vector<D, T> c; - - for(int k=0; k<D; k++) - c[k] = x[k] / s; - - return c; -} - - -// == -// ~ -template <int D, typename T> -inline bool vector<D, T>::operator==(const vector<D, T> &a) const -{ - for(int k=0; k<D; k++) - { - if (!(x[k]==a.x[k])) - return false; - } - return true; -} - - -// % -// ~ -template <int D, typename T> -inline vector<D, T> vector<D, T>::operator%(const T s) const -{ - vector<D, T> c; - - for(int k=0; k<D; k++) - c[k] = x[k] % s; - - return c; -} - - -// integer -// ~~~~~~~ -template <int D, typename T> -inline vector<D, int> vector<D, T>::integer() const -{ - vector<D, int> c; - - for(int k=0; k<D; k++) - c[k] = (int)x[k]; - - return c; -} - -template <int D, typename T> -inline vector<D, int> vector<D, T>::integer(const vector<D, T>& v) -{ - return v.integer(); -} - - -// double -// ~~~~~~~ -template <int D, typename T> -inline vector<D, double> vector<D, T>::Double() const -{ - vector<D, double> c; - - for(int k=0; k<D; k++) - c[k] = (double)x[k]; - - return c; -} - -template <int D, typename T> -inline vector<D, double> vector<D, T>::Double(const vector<D, T>& v) -{ - return v.Double(); -} - - - -// [] -// ~~ -template <int D, typename T> -inline T& vector<D, T>::operator[](const unsigned int i) -{ - return x[i]; -} - - -// Dot -// ~~~ -template <int D, typename T> -inline double vector<D, T>::dot(const vector<D, T> &a) const -{ - double d=0; - - for(int k=0; k<D; k++) - d += x[k] * a.x[k]; - - return d; -} - -template <int D, typename T> -inline double vector<D, T>::dot(const vector<D, T> &a, const vector<D, T> &b) -{ - return a.dot(b); -} - - -// NormSquared -// ~~~~~~~~~~~ -template <int D, typename T> -inline double vector<D, T>::norm_squared() const -{ - return dot(*this, *this); -} - -template <int D, typename T> -inline double vector<D, T>::norm_squared(const vector<D, T>& v) -{ - return v.norm_squared(); -} - - -// read -// ~~~~ -template <int D, typename T> -void vector<D, T>::read(std::ifstream& in) -{ - in.read((char*)x, sizeof(T)*D); -} - -// write -// ~~~~~ -template <int D, typename T> -void vector<D, T>::write(std::ofstream& out) const -{ - out.write((const char*)x, sizeof(T)*D); -} - - - -// Insertion -// ~~~~~~~~~ -template <int D, typename T> -std::ostream& operator<<(std::ostream& os, const vector<D, T>& v) -{ - os << "("; - - for(int k=0; k<D-1; k++) - os << v.x[k] << ", "; - - os << v.x[D-1] << ")"; - - return os; -} - - -// ====================================================================== -// vector_field -// ====================================================================== - -// A field of V-vectors on a D dimensional manifold - -template<int V, int D, typename T=double> -class vector_field { - - public: - int elements; - - private: - vector<V, T>* f; - vector<D, int> size; // number of grid points for each dimension - vector<D, int> offset; - - public: - - vector_field(); - vector_field(const vector<D, int>&); - ~vector_field(); - - vector<D, int> get_size() const; - void set_size(const vector<D, int>&); - - vector<V, T>& get(const vector<D, int>&); - - void read(std::ifstream&); - void write(std::ofstream&) const; - - static void swap(vector_field<V, D, T>&, vector_field<V, D, T>&); -}; - - -// vector_field -// ~~~~~~~~~~~~ -template<int V, int D, typename T> -vector_field<V, D, T>::vector_field() - : f(0), elements(0) -{ -} - - -// vector_field -// ~~~~~~~~~~~~ -template<int V, int D, typename T> -vector_field<V, D, T>::vector_field(const vector<D, int>& s) - : f(0) -{ - set_size(s); -} - -// ~vector_field -// ~~~~~~~~~~~~~ -template <int V, int D, typename T> -vector_field<V, D, T>::~vector_field() -{ - if(f != 0) - delete[] f; -} - -// get_size -// ~~~~~~~~ -template<int V, int D, typename T> -inline vector<D, int> vector_field<V, D, T>::get_size() const -{ - return size; -} - -// set_size -// ~~~~~~~~ -template<int V, int D, typename T> -void vector_field<V, D, T>::set_size(const vector<D, int>& s) -{ - if(f != 0) - delete[] f; - - size = s; - - elements = 1; - for(int i=0; i<D; i++) { - offset[i] = elements; - elements *= size.x[i]; - } - - f = new vector<V, T>[elements]; -} - -// get -// ~~~ -template<int V, int D, typename T> -inline vector<V, T>& vector_field<V, D, T>::get(const vector<D, int>& pos) -{ - int p=0; - for(int i=0; i<D; i++) - p += pos.x[i]*offset[i]; - - return f[p]; -} - - -// read -// ~~~~ -template<int V, int D, typename T> -void vector_field<V, D, T>::read(std::ifstream& in) -{ - in.read((char*)f, elements*sizeof(T)*V); -} - - -// write -// ~~~~~ -template<int V, int D, typename T> -void vector_field<V, D, T>::write(std::ofstream& out) const -{ - out.write((const char*)f, elements*sizeof(T)*V); -} - -// swap -// ~~~~ -template<int V, int D, typename T> -void vector_field<V, D, T>::swap(vector_field<V, D, T>& v1, - vector_field<V, D, T>& v2) -{ - vector<V, T>* f; - - f = v1.f; - v1.f = v2.f; - v2.f = f; -} - - - -#endif |