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#
#include "defs.h"

struct Site *sites;
int nsites;
int siteidx;
int sqrt_nsites;
int nvertices;
struct Freelist sfl;
struct Site *bottomsite;

/* implicit parameters: nsites, sqrt_nsites, xmin, xmax, ymin, ymax,
	 deltax, deltay (can all be estimates).
	 Performance suffers if they are wrong; better to make nsites,
	 deltax, and deltay too big than too small.  (?) */

void voronoi(triangulate, nextsite) int triangulate;
struct Site *(*nextsite)();
{
	struct Site *newsite, *bot, *top, *temp, *p;
	struct Site *v;
	struct Point newintstar;
	int pm;
	struct Halfedge *lbnd, *rbnd, *llbnd, *rrbnd, *bisector;
	struct Edge *e;

	PQinitialize();
	bottomsite = (*nextsite)();
	out_site(bottomsite);
	ELinitialize();

	newsite = (*nextsite)();
	while (1) {
		if (!PQempty())
			newintstar = PQ_min();

		if (newsite != (struct Site *)NULL &&
				(PQempty() || newsite->coord.y < newintstar.y ||
				 (newsite->coord.y == newintstar.y &&
					newsite->coord.x < newintstar.x))) {/* new site is smallest */
			out_site(newsite);
			lbnd = ELleftbnd(&(newsite->coord));
			rbnd = ELright(lbnd);
			bot = rightreg(lbnd);
			e = bisect(bot, newsite);
			bisector = HEcreate(e, le);
			ELinsert(lbnd, bisector);
			if ((p = intersect(lbnd, bisector)) != (struct Site *)NULL) {
				PQdelete(lbnd);
				PQinsert(lbnd, p, dist(p, newsite));
			};
			lbnd = bisector;
			bisector = HEcreate(e, re);
			ELinsert(lbnd, bisector);
			if ((p = intersect(bisector, rbnd)) != (struct Site *)NULL) {
				PQinsert(bisector, p, dist(p, newsite));
			};
			newsite = (*nextsite)();
		} else if (!PQempty())
				/* intersection is smallest */
				{
			lbnd = PQextractmin();
			llbnd = ELleft(lbnd);
			rbnd = ELright(lbnd);
			rrbnd = ELright(rbnd);
			bot = leftreg(lbnd);
			top = rightreg(rbnd);
			out_triple(bot, top, rightreg(lbnd));
			v = lbnd->vertex;
			makevertex(v);
			endpoint(lbnd->ELedge, lbnd->ELpm, v);
			endpoint(rbnd->ELedge, rbnd->ELpm, v);
			ELdelete(lbnd);
			PQdelete(rbnd);
			ELdelete(rbnd);
			pm = le;
			if (bot->coord.y > top->coord.y) {
				temp = bot;
				bot = top;
				top = temp;
				pm = re;
			}
			e = bisect(bot, top);
			bisector = HEcreate(e, pm);
			ELinsert(llbnd, bisector);
			endpoint(e, re - pm, v);
			deref(v);
			if ((p = intersect(llbnd, bisector)) != (struct Site *)NULL) {
				PQdelete(llbnd);
				PQinsert(llbnd, p, dist(p, bot));
			};
			if ((p = intersect(bisector, rrbnd)) != (struct Site *)NULL) {
				PQinsert(bisector, p, dist(p, bot));
			};
		} else
			break;
	};

	for (lbnd = ELright(ELleftend); lbnd != ELrightend; lbnd = ELright(lbnd)) {
		e = lbnd->ELedge;
		out_ep(e);
	};
}