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#include "fracture.h"
double *genfunc_uniform(uint_t num, gsl_rng *r) {
double *lattice = (double *)malloc(2 * num * sizeof(double));
for (uint_t i = 0; i < 2 * num; i++) {
lattice[i] = gsl_rng_uniform(r);
}
return lattice;
}
double *genfunc_hyperuniform(uint_t num, gsl_rng *r) {
double *lattice = spheres(num, 0.8, 0.5, 0.9, 100, 100000);
return lattice;
}
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