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#include <getopt.h>
#include <vector>
#include <array>
#include <cmath>
#include <iostream>
using Real = double;
class Point : public std::array<Real, 2> {
public:
Real τ() const {
return front();
}
Real C() const {
return back();
}
};
unsigned p = 3;
Real f(Real q) {
return 0.5 * pow(q, p);
}
Real df(Real q) {
return 0.5 * p * pow(q, p - 1);
}
Real ddf(Real q) {
return 0.5 * p * (p - 1) * pow(q, p - 2);
}
Real integrate(const std::vector<Point>& Cₜ) {
Real I = 0;
for (unsigned i = 0; i < Cₜ.size() - 1; i++) {
unsigned j = Cₜ.size() - 1 - i;
Real Δτ = Cₜ[i + 1].τ() - Cₜ[i].τ();
Real C = (Cₜ[j].C() + Cₜ[j - 1].C()) / 2;
Real dC = (Cₜ[i + 1].C() - Cₜ[i].C()) / Δτ;
I += Δτ * df(C) * dC;
}
return I;
}
Real energy(const std::vector<Point>& Ct) {
Real I = 0;
for (unsigned i = 0; i < Ct.size() - 1; i++) {
Real Δτ = Ct[i + 1].τ() - Ct[i].τ();
Real C = (Ct[i].C() + Ct[i + 1].C()) / 2;
Real dC = (Ct[i + 1].C() - Ct[i].C()) / Δτ;
I += Δτ * df(C) * dC;
}
return I;
}
int main(int argc, char* argv[]) {
Real Δτ = 1e-3;
Real τₘₐₓ = 1e3;
Real τ₀ = 0;
Real y = 0.5;
int opt;
while ((opt = getopt(argc, argv, "d:T:t:y:")) != -1) {
switch (opt) {
case 'd':
Δτ = atof(optarg);
break;
case 'T':
τₘₐₓ = atof(optarg);
break;
case 't':
τ₀ = atof(optarg);
break;
case 'y':
y = atof(optarg);
break;
default:
exit(1);
}
}
Real z = 0.5 + 0.0 * pow(y, 2);
std::vector<Point> Cₜ;
Cₜ.reserve(τₘₐₓ / Δτ + 1);
Cₜ.push_back({0, 1});
while (Cₜ.back().τ() < τₘₐₓ) {
Real dC = -z * Cₜ.back().C() - 2 * pow(y, 2) * integrate(Cₜ);
Cₜ.push_back({Cₜ.back().τ() + Δτ, Cₜ.back().C() + Δτ * dC});
std::cout << Cₜ.back().τ() << " " << Cₜ.back().C() << std::endl;
}
std::cerr << - 2 * y * energy(Cₜ) << std::endl;
return 0;
}
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