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#include <iostream>
#include "aztec.hpp"
int main(int argc, char* argv[]) {
unsigned n = 100;
int opt;
while ((opt = getopt(argc, argv, "n:")) != -1) {
switch (opt) {
case 'n':
n = atoi(optarg);
break;
default:
exit(1);
}
}
Rng r;
AztecDiamond G(n);
G.setWeights(r);
PerfectMatching pm = findGroundState(G);
std::cout << n << std::endl;
for (unsigned i = 0; i < G.vertices.size() / 2; i++) {
unsigned j1 = pm.GetMatch(i);
std::cout << G.vertices[i].coordinate[0] << " " << G.vertices[i].coordinate[1] << " "
<< G.vertices[j1].coordinate[0] << " " << G.vertices[j1].coordinate[1] << std::endl;
}
std::vector<bool> matching(G.edges.size());
for (unsigned i = 0; i < G.edges.size(); i++) {
matching[i] = edgeMatched(pm, G.edges[i]);
}
while (true) {
unsigned eFlip = r.variate<unsigned, std::uniform_int_distribution>(0, G.edges.size() - 1);
while (!matching[eFlip]) {
eFlip = r.variate<unsigned, std::uniform_int_distribution>(0, G.edges.size() - 1);
}
pm.StartUpdate();
pm.UpdateCost(eFlip, 1e10);
pm.FinishUpdate();
pm.Solve();
unsigned m = 0;
for (unsigned i = 0; i < G.edges.size(); i++) {
if (!matching[i] && edgeMatched(pm, G.edges[i])) {
m++;
}
}
if (m > 4 * n) {
std::cerr << "Size of excitation: " << m << std::endl;
break;
} else {
pm.StartUpdate();
pm.UpdateCost(eFlip, -1e10);
pm.FinishUpdate();
pm.Solve();
}
}
for (unsigned i = 0; i < G.edges.size(); i++) {
if (!matching[i] && edgeMatched(pm, G.edges[i])) {
std::cout << G.edges[i].tail->coordinate[0] << " " << G.edges[i].tail->coordinate[1] << " "
<< G.edges[i].head->coordinate[0] << " " << G.edges[i].head->coordinate[1]
<< std::endl;
}
}
return 0;
}
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