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#pragma once
#include <assert.h>
#include <fftw3.h>
#include <float.h>
#include <gsl/gsl_randist.h>
#include <gsl/gsl_rng.h>
#include <inttypes.h>
#include <math.h>
#include <stdbool.h>
#include <string.h>
#include <sys/types.h>
#include "types.h"
#include "rand.h"
#include "stack.h"
#include "convex.h"
#include "graph.h"
#include "tree.h"
#include "measurement.h"
#include "symmetric.h"
#include "yule_walker.h"
typedef struct {
graph_t *g;
q_t q;
R_t n_transformations;
q_t *transformations;
double T;
double *J;
double *H;
double *J_probs;
double *H_probs;
q_t *spins;
q_t *R;
double E;
v_t *M;
} state_finite_t;
v_t flip_cluster_finite(state_finite_t *s, v_t v0, q_t rot, gsl_rng *r);
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