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#pragma once
#include <gsl/gsl_rng.h>
#include "types.h"
#include "ising.h"
#include "state.h"
struct z2_t { bool x; };
void init(z2_t *p) {
p->x = false;
}
void free_spin(z2_t p) {
// do nothing!
}
z2_t copy(z2_t x) {
return x;
}
ising_t act(z2_t r, ising_t s) {
ising_t rs;
if (r.x) {
rs.x = !s.x;
return rs;
} else {
rs.x = s.x;
return rs;
}
}
z2_t act(z2_t r1, z2_t r2) {
z2_t r3;
if (r1.x) {
r3.x = !r2.x;
return r3;
} else {
r3.x = r2.x;
return r3;
}
}
ising_t act_inverse(z2_t r, ising_t s) {
return act(r, s);
}
z2_t act_inverse(z2_t r1, z2_t r2) {
return act(r1, r2);
}
// these are all functions necessary for wolff.h
z2_t generate_ising_rotation(gsl_rng *r, const state_t <z2_t, ising_t> *s) {
z2_t rot;
rot.x = true;
return rot;
}
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