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authorJaron Kent-Dobias <jaron@kent-dobias.com>2021-03-24 13:35:08 +0100
committerJaron Kent-Dobias <jaron@kent-dobias.com>2021-03-24 13:35:08 +0100
commit1d7923952bb842de187ef7fb4df4b108c5c8f799 (patch)
treef6334501edfc89a4c4cabb8df235dbe04df2637e
parent1b2b2c65dbdcb816cfd128e6c137ee601c1640ff (diff)
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Attempt to see if recursion fixed my bad vertex problem.
-rw-r--r--biroli-mezard.cpp106
1 files changed, 48 insertions, 58 deletions
diff --git a/biroli-mezard.cpp b/biroli-mezard.cpp
index 6f390e3..58c1e6a 100644
--- a/biroli-mezard.cpp
+++ b/biroli-mezard.cpp
@@ -151,6 +151,7 @@ public:
unsigned occupiedNeighbors;
unsigned maximumNeighbors;
bool marked;
+ bool visited;
Vertex() {
occupiedNeighbors = 0;
@@ -277,6 +278,16 @@ public:
return o;
}
+ std::list<std::reference_wrapper<Vertex<D>>> overlaps(const std::list<std::reference_wrapper<Vertex<D>>>& vs) {
+ std::list<std::reference_wrapper<Vertex<D>>> o;
+
+ for (Vertex<D>& v : vs) {
+ o.splice(o.begin(), overlaps(v));
+ }
+
+ return o;
+ }
+
bool canReplaceWith(const Vertex<D>& v, unsigned t) const {
if (t == Empty) {
return true;
@@ -446,76 +457,55 @@ public:
}
}
- unsigned flipCluster(const Transformation<D>& R, Vertex<D>& v0) {
+ unsigned flipClusterHelper(const Transformation<D>& R, Vertex<D>& v, bool initial = false) {
unsigned n = 0;
- Vertex<D>& v0New = vertices[vectorToIndex(R.apply(v0.position))];
-
- if (&v0New != &v0) {
- std::list<std::reference_wrapper<Vertex<D>>> q;
-
- v0.marked = true;
- v0New.marked = true;
-
- swap(v0, v0New);
-
- for (Vertex<D>& vn : overlaps(v0)) {
- if (!vn.marked) {
- q.push_front(vn);
- }
- }
- for (Vertex<D>& vn : overlaps(v0New)) {
- if (!vn.marked) {
- q.push_front(vn);
- }
- }
-
- while (!q.empty()) {
- Vertex<D>& v = q.front();
- q.pop_front();
-
- if (!v.marked && !overlaps(v).empty()) {
- v.marked = true;
- Vertex<D>& vNew = vertices[vectorToIndex(R.apply(v.position))];
+ if (!v.marked && (!overlaps(v).empty() || initial)) {
+ v.marked = true;
+ Vertex<D>& vNew = vertices[vectorToIndex(R.apply(v.position))];
- if (&vNew != &v) {
- vNew.marked = true;
+ if (&vNew != &v) {
+ vNew.marked = true;
- swap(v, vNew);
-
- for (Vertex<D>& vn : overlaps(v)) {
- if (!vn.marked) {
- q.push_front(vn);
- }
- }
-
- for (Vertex<D>& vn : overlaps(vNew)) {
- if (!vn.marked) {
- q.push_front(vn);
- }
- }
-
- n += 2;
- } else {
- n += 1;
+ swap(v, vNew);
+ /*
+ while (!overlaps({v, vNew}).empty()) {
+ for (Vertex<D>& vn : overlaps({v, vNew})) {
+ flipClusterHelper(R, vn);
}
}
-
- // For some reason, the process above misses frustrated states. This is
- // an inelegant stopgap.
- if (q.empty()) {
- for (Vertex<D>& vv : vertices) {
- if (!vv.marked && !overlaps(vv).empty()) {
- std::cerr << "Found bad vertex." << std::endl;
- q.push_front(vv);
- }
+ */
+ for (Vertex<D>& vn : overlaps({v, vNew})) {
+ if (!vn.marked) {
+ n += flipClusterHelper(R, vn);
}
}
+
+ n += 2;
+ } else {
+ n += 1;
}
} else {
- n = 1;
}
+ return n;
+ }
+
+ unsigned flipCluster(const Transformation<D>& R, Vertex<D>& v0) {
+ unsigned n = flipClusterHelper(R, v0, true);
+
+ bool badVertex = true;
+ while (badVertex) {
+ badVertex = false;
+ for (Vertex<D>& vv : vertices) {
+ if (!vv.marked && !overlaps(vv).empty()) {
+ std::cerr << "Found bad vertex." << std::endl;
+ n += flipClusterHelper(R, vv);
+ badVertex = true;
+ }
+ }
+ }
+
if (n > occupancy() / 2) {
orientation = R.apply(orientation);
}