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authorJaron Kent-Dobias <jaron@kent-dobias.com>2021-07-02 17:10:44 +0200
committerJaron Kent-Dobias <jaron@kent-dobias.com>2021-07-02 17:10:44 +0200
commit30d0fee3be1b899e93c5af7cf9de585071bacd44 (patch)
treec7dbb06c658b62e6ea0cf733f74b23d4588edbe7
parente3088a1fed1de270767ed011a1ea20c383b7f881 (diff)
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Work on the Ciamarra model.
-rw-r--r--ciamarra.cpp85
-rw-r--r--distinguishable.cpp16
-rw-r--r--glass.hpp119
3 files changed, 167 insertions, 53 deletions
diff --git a/ciamarra.cpp b/ciamarra.cpp
index 7d7c8af..d1087a4 100644
--- a/ciamarra.cpp
+++ b/ciamarra.cpp
@@ -36,6 +36,7 @@ public:
template <unsigned D>
class CiamarraSystem : public HardSystem<D, CiamarraState<D>> {
+ public:
using HardSystem<D, CiamarraState<D>>::HardSystem;
std::list<std::reference_wrapper<Vertex<D, CiamarraState<D>>>>
@@ -83,6 +84,38 @@ class CiamarraSystem : public HardSystem<D, CiamarraState<D>> {
}
}
}
+
+ /* For the Ciamarra system, position within sites must be specially acconted
+ * for in the scattering function. We therefore expand the lattice and add
+ * the state when setting positions, so as later to be able to take particle
+ * sublattice positions into account.
+ * */
+ void setInitialPosition() override {
+ CiamarraSystem::orientation = Transformation<D>(CiamarraSystem::L);
+ for (Vertex<D, CiamarraState<D>>& v : CiamarraSystem::vertices) {
+ v.initialPosition = 4 * v.position + v.state;
+ }
+ }
+
+ double selfIntermediateScattering(const std::vector<Matrix<D>>& ms) const override {
+ double F = 0;
+
+ std::array<Vector<D>, D> ks;
+ for (unsigned i = 0; i < D; i++) {
+ ks[i].setZero();
+ ks[i](i) = 1;
+ }
+ for (const Vertex<D, CiamarraState<D>>& v : CiamarraSystem::vertices) {
+ if (!v.empty()) {
+ Vector<D> Δx = ((4 * CiamarraSystem::orientation.inverse().apply(v.position)) + CiamarraSystem::orientation.inverse().apply(v.state)) - v.initialPosition;
+ for (const Vector<D>& k : ks) {
+ F += cos((M_PI / 4) * k.dot(Δx));
+ }
+ }
+ }
+
+ return F / (D * CiamarraSystem::N);
+ }
};
@@ -123,37 +156,35 @@ int main() {
double z = exp(1 / 0.08);
- while (s.density() < 0.818) {
- s.sweepGrandCanonical(z, r);
- }
-
- if (!s.compatible()) {
- std::cerr << "Net compatible!" << std::endl;
- return 1;
- }
-
- std::cerr << "Found state with appropriate density." << std::endl;
-
- CiamarraSystem<D> s0 = s;
-
std::vector<Matrix<D>> ms = generateTorusMatrices<D>();
- unsigned n = 1;
- for (unsigned i = 0; i < 1e5; i++) {
- if (n < 20 * log(i + 1)) {
- n++;
- std::cout << i << " " << s.overlap(s0) << std::endl;
+ for (double ρ : {0.5, 0.55, 0.6, 0.65, 0.7, 0.75, 0.76, 0.78, 0.8, 0.81, 0.815, 0.818, 0.821, 0.825}) {
+ while (s.density() < ρ) {
+ s.sweepGrandCanonical(z, r);
+ }
+ std::cout << s.density() << " ";
+ s.setInitialPosition();
+ auto start = std::chrono::high_resolution_clock::now();
+ for (unsigned i = 0; i < 1e4; i++) {
+ /*
+ for (unsigned j = 0; j < s.vertices.size(); j++) {
+ s.tryRandomNonlocalMove(r);
+ }
+ */
+ Matrix<D> m = r.pick(ms);
+ Vertex<D, CiamarraState<D>>& v = r.pick(s.vertices);
+ unsigned n = s.wolff(Transformation<D>(L, m, v.position - m * v.position), r);
+ if (i % 1 == 0) {
+ auto stop = std::chrono::high_resolution_clock::now();
+ auto duration = duration_cast<std::chrono::microseconds>(stop - start);
+ std::cout << duration.count() << " " << s.selfIntermediateScattering(ms) << " " << n << " ";
+ }
}
- Matrix<D> m = r.pick(ms);
- Vertex<D, CiamarraState<D>>& v = r.pick(s.vertices);
- unsigned nC = s.flipCluster(Transformation<D>(L, m, v.position - m * v.position), v, r);
- std::cerr << nC << std::endl;
- for (Vertex<D, CiamarraState<D>>& v : s.vertices) {
- v.marked = false;
+ if (!s.compatible()) {
+ std::cerr << "Bad configuration" << std::endl;
+ return 1;
}
-// s.sweepLocal(r);
-// s.sweepSwap(r);
-// s.swendsenWang(Transformation<D>(L, ms, r), r);
+ std::cout << std::endl;
}
return 0;
diff --git a/distinguishable.cpp b/distinguishable.cpp
index 22f228a..b739927 100644
--- a/distinguishable.cpp
+++ b/distinguishable.cpp
@@ -83,13 +83,23 @@ int main() {
*/
/*
*/
- s.setInitialPosition();
std::cout << T << " ";
- for (unsigned i = 0; i < 1e4; i++) {
+ s.setInitialPosition();
+ auto start = std::chrono::high_resolution_clock::now();
+ for (unsigned i = 0; i < 1e5; i++) {
+ for (unsigned j = 0; j < s.vertices.size(); j++) {
+ s.tryRandomSwap(T, r);
+ }
+ /*
Matrix<D> m = r.pick(ms);
Vertex<D, DistinguishableState>& v = r.pick(s.vertices);
s.wolff(Transformation<D>(L, m, v.position - m * v.position), T, r);
- std::cout << s.selfIntermediateScattering() << " ";
+ */
+ if (i % 10 == 0) {
+ auto stop = std::chrono::high_resolution_clock::now();
+ auto duration = duration_cast<std::chrono::microseconds>(stop - start);
+ std::cout << duration.count() << " " << s.selfIntermediateScattering(ms) << " ";
+ }
}
/*
for (unsigned i = 0; i < 1e5; i++) {
diff --git a/glass.hpp b/glass.hpp
index fc7b186..8ad0b52 100644
--- a/glass.hpp
+++ b/glass.hpp
@@ -111,6 +111,8 @@ template <unsigned D> std::vector<Matrix<D>> generateTorusMatrices() {
return mats;
}
+template <unsigned D> class CiamarraState;
+
template <unsigned D> class Transformation {
public:
unsigned L;
@@ -146,6 +148,11 @@ public:
Transformation<D> inverse() const {
return Transformation<D>(L, m.transpose(), -m.transpose() * v);
}
+
+ CiamarraState<D> apply(const CiamarraState<D>& s) const {
+ CiamarraState<D> s2(m * s);
+ return s2;
+ }
};
template <typename T> concept State = requires(T v, const T& v2) {
@@ -225,25 +232,31 @@ public:
return iPow(L, D);
}
- void setInitialPosition() {
+ virtual void setInitialPosition() {
+ orientation = Transformation<D>(L);
for (Vertex<D, S>& v : vertices) {
v.initialPosition = v.position;
}
}
- double selfIntermediateScattering() const {
+ virtual double selfIntermediateScattering(const std::vector<Matrix<D>>& ms) const {
double F = 0;
- Vector<D> k1 = {M_PI, 0};
- Vector<D> k2 = {0, M_PI};
+ std::array<Vector<D>, D> ks;
+ for (unsigned i = 0; i < D; i++) {
+ ks[i].setZero();
+ ks[i](i) = 1;
+ }
for (const Vertex<D, S>& v : vertices) {
if (!v.empty()) {
- F += cos(k1.dot(v.position - v.initialPosition));
- F += cos(k2.dot(v.position - v.initialPosition));
+ Vector<D> Δx = v.position - orientation.apply(v.initialPosition);
+ for (const Vector<D>& k : ks) {
+ F += cos(M_PI * k.dot(Δx));
+ }
}
}
- return F / (2 * this->N);
+ return F / (D * System::N);
}
};
@@ -371,7 +384,13 @@ public:
std::swap(v.initialPosition, vNew.initialPosition);
}
- n += 1;
+ if (!v.empty()) {
+ n += 1;
+ }
+
+ if (!vNew.empty()) {
+ n += 1;
+ }
}
}
@@ -380,6 +399,9 @@ public:
unsigned wolff(const Transformation<D>& R, double T, Rng& r) {
unsigned n = flipCluster(R, r.pick(this->vertices), T, r);
+ if (n > SoftSystem::N / 2) {
+ SoftSystem::orientation = R.apply(SoftSystem::orientation);
+ }
for (Vertex<D, S>& v : this->vertices) {
v.marked = false;
}
@@ -431,6 +453,7 @@ public:
bool tryRandomMove(Rng& r) {
Vertex<D, S>& v = r.pick(HardSystem::vertices);
S oldState = v.state;
+ Vector<D> oldPos = v.initialPosition;
if (!tryDeletion(v)) {
return false;
@@ -440,6 +463,7 @@ public:
for (HalfEdge<D, S>& e : v.adjacentEdges) {
if (1 == e.Δx.dot(oldState)) {
if (insert(e.neighbor, oldState.flip())) {
+ e.neighbor.initialPosition = oldPos;
return true;
}
break;
@@ -451,17 +475,46 @@ public:
newState = S(r);
}
if (insert(v, newState)) {
+ v.initialPosition = oldPos;
return true;
}
}
+ v.initialPosition = oldPos;
+ v.state = oldState;
+ HardSystem::N++;
+ return false;
+ }
+
+ bool tryRandomNonlocalMove(Rng& r) {
+ Vertex<D, S>& v = r.pick(HardSystem::vertices);
+ S oldState = v.state;
+ Vector<D> oldPos = v.initialPosition;
+
+ if (!tryDeletion(v)) {
+ return false;
+ }
+
+ Vertex<D, S>& vNew = r.pick(HardSystem::vertices);
+ S newState(r);
+
+ if (insert(vNew, newState)) {
+ vNew.initialPosition = oldPos;
+ return true;
+ }
+
+ v.initialPosition = oldPos;
v.state = oldState;
HardSystem::N++;
return false;
}
bool trySwap(Vertex<D, S>& v1, Vertex<D, S>& v2) {
+ if (v1.state == v2.state) {
+ return false;
+ }
if (overlaps(v1, v2.state, true).size() == 0 && overlaps(v2, v1.state, true).size() == 0) {
std::swap(v1.state, v2.state);
+ std::swap(v1.initialPosition, v2.initialPosition);
return true;
} else {
return false;
@@ -539,34 +592,54 @@ public:
Vector<D> xNew = R.apply(v.position);
Vertex<D, S>& vNew = HardSystem::vertices[HardSystem::vectorToIndex(xNew)];
- v.marked = true;
- vNew.marked = true;
-
S s = R.apply(v.state);
S sNew = R.apply(vNew.state);
- std::list<std::reference_wrapper<Vertex<D, S>>> overlaps1 = overlaps(vNew, s, true);
- std::list<std::reference_wrapper<Vertex<D, S>>> overlaps2 = overlaps(v, sNew, true);
- overlaps1.splice(overlaps1.begin(), overlaps2);
+ if (s != vNew.state) {
+ v.marked = true;
+ vNew.marked = true;
+
+ std::list<std::reference_wrapper<Vertex<D, S>>> overlaps1 = overlaps(vNew, s, true);
+ std::list<std::reference_wrapper<Vertex<D, S>>> overlaps2 = overlaps(v, sNew, true);
+ overlaps1.splice(overlaps1.begin(), overlaps2);
- for (Vertex<D, S>& vn : overlaps1) {
- if (!vn.marked) {
- q.push(vn);
+ for (Vertex<D, S>& vn : overlaps1) {
+ if (!vn.marked) {
+ q.push(vn);
+ }
}
- }
- if (!dry) {
- v.state = sNew;
- vNew.state = s;
- }
+ if (!dry) {
+ v.state = sNew;
+ vNew.state = s;
+ std::swap(v.initialPosition, vNew.initialPosition);
+ }
+
+ if (!v.empty()) {
+ n += 1;
+ }
- n += 1;
+ if (!vNew.empty()) {
+ n += 1;
+ }
+ }
}
}
return n;
}
+ unsigned wolff(const Transformation<D>& R, Rng& r) {
+ unsigned n = flipCluster(R, r.pick(this->vertices), r);
+ if (n > HardSystem::N / 2) {
+ HardSystem::orientation = R.apply(HardSystem::orientation);
+ }
+ for (Vertex<D, S>& v : this->vertices) {
+ v.marked = false;
+ }
+ return n;
+ }
+
void swendsenWang(const Transformation<D>& R, Rng& r) {
for (Vertex<D, S>& v : HardSystem::vertices) {
if (!v.marked) {