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authorJaron Kent-Dobias <jaron@kent-dobias.com>2021-03-21 22:51:35 +0100
committerJaron Kent-Dobias <jaron@kent-dobias.com>2021-03-21 22:51:35 +0100
commitc6076430a445ba07866eb7fbdb083f016be57894 (patch)
tree6513f7c258d2993dee3a3cef5fbf2f1eddff7906 /glass.cpp
parent1e49049787ca9c2c138f28a611dfe7496fcbb0a0 (diff)
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Updates.
Diffstat (limited to 'glass.cpp')
-rw-r--r--glass.cpp138
1 files changed, 88 insertions, 50 deletions
diff --git a/glass.cpp b/glass.cpp
index ba983d2..f2f44c1 100644
--- a/glass.cpp
+++ b/glass.cpp
@@ -1,4 +1,5 @@
#include <eigen3/Eigen/Dense>
+#include <eigen3/Eigen/src/Core/CwiseNullaryOp.h>
#include <iostream>
#include <list>
#include <vector>
@@ -117,6 +118,14 @@ public:
bool isEmpty() const { return this->squaredNorm() == 0; }
void remove() { this->setZero(); }
+
+ State<D> flip() const {
+ State<D> s;
+ for (unsigned i = 0; i < D; i++) {
+ s(i) = -this->operator()(i);
+ }
+ return s;
+ }
};
template <unsigned D> class Transformation {
@@ -125,21 +134,41 @@ template <unsigned D> class Transformation {
Matrix<D> m;
Vector<D> v;
+ Transformation(unsigned L) : L(L) {
+ m.setIdentity();
+ v.setZero();
+ }
+
Transformation(unsigned L, const Matrix<D>& m, const Vector<D>& v) : L(L), m(m), v(v) {}
Transformation(unsigned L, const std::vector<Matrix<D>>& ms, Rng& r) : m(r.pick(ms)), L(L) {
for (unsigned i = 0; i < D; i++) {
v[i] = r.uniform((unsigned)0, L - 1);
}
+
+ v = v - m * v;
}
Vector<D> apply(const Vector<D>& x) const {
- return mod<D>(v + m * (x - v), L);
+ return mod<D>(v + m * x, L);
+ }
+
+ Transformation<D> apply(const Transformation<D>& t) const {
+ Transformation<D> tNew(L);
+
+ tNew.m = m * t.m;
+ tNew.v = apply(t.v);
+
+ return tNew;
}
State<D> apply(const State<D>& x) const {
return State<D>(m * x);
}
+
+ Transformation<D> inverse() const {
+ return Transformation<D>(L, m.transpose(), -m.transpose() * v);
+ }
};
template <unsigned D> class HalfEdge;
@@ -167,6 +196,7 @@ public:
const unsigned L;
unsigned N;
std::vector<Vertex<D>> vertices;
+ Transformation<D> orientation;
unsigned vectorToIndex(const Vector<D>& x) const {
unsigned i = 0;
@@ -184,7 +214,7 @@ public:
return x;
}
- System(unsigned L) : L(L), N(0), vertices(iPow(L, D)) {
+ System(unsigned L) : L(L), N(0), vertices(iPow(L, D)), orientation(L) {
for (unsigned i = 0; i < iPow(L, D); i++) {
vertices[i].position = indexToVector(i);
vertices[i].adjacentEdges.reserve(2 * D);
@@ -248,16 +278,26 @@ public:
bool tryRandomMove(Rng& r) {
Vertex<D>& v = r.pick(vertices);
State<D> oldState = v.state;
+
if (!tryDeletion(v)) {
return false;
}
- if (0.2 > r.uniform(0.0, 1.0)) {
- if (insert(v, State<D>(r))) {
- return true;
+ if (1.0 / (2.0 * D) > r.uniform(0.0, 1.0)) {
+ for (HalfEdge<D>& e : v.adjacentEdges) {
+ if (1 == e.Δx.dot(oldState)) {
+ if (insert(e.neighbor, oldState.flip())) {
+ return true;
+ }
+ break;
+ }
}
} else {
- if (insert(r.pick(v.adjacentEdges).neighbor, State<D>(r))) {
+ State<D> newState(r);
+ while (newState.dot(oldState) == 1) {
+ newState = State<D>(r);
+ }
+ if (insert(v, newState)) {
return true;
}
}
@@ -345,17 +385,16 @@ public:
}
tryRandomMove(r);
- tryRandomSwap(r);
}
}
- void sweepLocal(double z, Rng& r) {
+ void sweepLocal(Rng& r) {
for (unsigned i = 0; i < iPow(L, D); i++) {
tryRandomMove(r);
}
}
- void sweepSwap(double z, Rng& r) {
+ void sweepSwap(Rng& r) {
for (unsigned i = 0; i < iPow(L, D); i++) {
tryRandomSwap(r);
}
@@ -406,17 +445,29 @@ public:
void swendsenWang(const Transformation<D>& R, Rng& r) {
for (Vertex<D>& v : vertices) {
if (!v.marked) {
- unsigned n = flipCluster(R, v, r, 0.5 < r.uniform(0.0, 1.0));
- std::cerr << n << " ";
+ bool dry = 0.5 < r.uniform(0.0, 1.0);
+ unsigned n = flipCluster(R, v, r, dry);
+ if (n > pow(L, D) / 4 && !dry) {
+ orientation = R.apply(orientation);
+ }
}
}
- std::cerr << std::endl;
-
for (Vertex<D>& v : vertices) {
v.marked = false;
}
}
+
+ int overlap(const System<D>& s) const {
+ int o = 0;
+
+ for (unsigned i = 0; i < vertices.size(); i++) {
+ State<D> s2 = orientation.apply(s.vertices[vectorToIndex(orientation.inverse().apply(indexToVector(i)))].state);
+ o += vertices[i].state.dot(s2);
+ }
+
+ return o;
+ }
};
void print(const System<2>& s) {
@@ -451,7 +502,7 @@ template <unsigned D> Vector<D> randomVector(unsigned L, Rng& r) {
int main() {
const unsigned D = 3;
- unsigned L = 28;
+ unsigned L = 15;
unsigned Nmin = 2e2;
unsigned Nmax = 2e5;
double Tmin = 0.04;
@@ -462,53 +513,40 @@ int main() {
Rng r;
- double z = exp(1 / 0.15);
+ double z = exp(1 / 0.08);
- s.setGroundState();
- std::vector<Matrix<D>> ms = generateTorusMatrices<D>();
-
- for (unsigned n = 0; n < 1e3; n++) {
+ while (s.density() < 0.818) {
s.sweepGrandCanonical(z, r);
}
- if (s.compatible()) {
- std::cerr << "Still compatible!" << std::endl;
- }
-
-
- for (unsigned n = 0; n < 10; n++) {
- s.swendsenWang(Transformation<D>(L, ms, r), r);
- }
-
- if (s.compatible()) {
- std::cerr << "Still compatible!" << std::endl;
- }
+ if (!s.compatible()) {
+ std::cerr << "Net compatible!" << std::endl;
+ return 1;
+ }
- /*
+ std::cerr << "Found state with appropriate density." << std::endl;
- for (unsigned N = Nmin; N <= Nmax; N *= 10) {
- s.setGroundState();
- for (double T = Tmin; T < Tmax; T *= 1 + δT) {
- double z = exp(1 / T);
+ System<D> s0 = s;
- for (unsigned n = 0; n < N; n++) {
- s.sweepGrandCanonical(z, r);
- }
+ std::vector<Matrix<D>> ms = generateTorusMatrices<D>();
- std::cout << L << " " << T << " " << N << " " << δT << " " << 1 / s.density() << std::endl;
+ unsigned n = 1;
+ for (unsigned i = 0; i < 1e5; i++) {
+ if (n < 20 * log(i + 1)) {
+ n++;
+ std::cout << i << " " << s.overlap(s0) << std::endl;
}
-
- for (double T = Tmax; T > Tmin; T /= 1 + δT) {
- double z = exp(1 / T);
-
- for (unsigned n = 0; n < N; n++) {
- s.sweepGrandCanonical(z, r);
- }
-
- std::cout << L << " " << T << " " << N << " " << δT << " " << 1 / s.density() << std::endl;
+ Matrix<D> m = r.pick(ms);
+ Vertex<D>& v = r.pick(s.vertices);
+ unsigned nC = s.flipCluster(Transformation<D>(L, m, v.position - m * v.position), v, r);
+ std::cerr << nC << std::endl;
+ for (Vertex<D>& v : s.vertices) {
+ v.marked = false;
}
+// s.sweepLocal(r);
+// s.sweepSwap(r);
+// s.swendsenWang(Transformation<D>(L, ms, r), r);
}
- */
return 0;
}