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#include "ising.hpp"
#include <GL/glut.h>
class Animation : public measurement<signed, D, TorusGroup<signed, D>, signed> {
private:
bool color;
public:
Animation(double L, unsigned w, bool tcolor, int argc, char* argv[]) {
color = tcolor;
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize(w, w);
glutCreateWindow("wolffWindow");
glClearColor(0.0, 0.0, 0.0, 0.0);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0, L, 0, L);
}
void post_cluster(const isingModel& m) override {
glClearColor(1.0, 1.0, 1.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
for (const Spin<signed, 2, signed>* s : m.s) {
if (s->s == 1) {
if (color)
glColor3f(1.0, 0.0, 0.0);
else
glColor3f(1.0, 1.0, 1.0);
} else if (s->s == -1) {
if (color)
glColor3f(0.0, 0.0, 1.0);
else
glColor3f(0.0, 0.0, 0.0);
}
Vector<signed, 2> xx = m.s0.inverse().act(*s).x;
glRecti(xx(0), xx(1), xx(0) + 1, xx(1) + 1);
}
glFlush();
}
};
int main(int argc, char* argv[]) {
unsigned L = 32;
unsigned N = 1000;
unsigned mod = 0;
double mag = 0.5;
double pop = 1.0;
double T = 2.0 / log(1.0 + sqrt(2.0));
double H = 1.0;
bool color = false;
int opt;
while ((opt = getopt(argc, argv, "N:L:T:H:m:r:p:c")) != -1) {
switch (opt) {
case 'N':
N = (unsigned)atof(optarg);
break;
case 'L':
L = atoi(optarg);
break;
case 'T':
T = atof(optarg);
break;
case 'H':
H = atof(optarg);
break;
case 'm':
mod = atoi(optarg);
break;
case 'r':
mag = atof(optarg);
break;
case 'p':
pop = atof(optarg);
break;
case 'c':
color = true;
break;
default:
exit(1);
}
}
std::function<double(Spin<signed, D, signed>)> B;
if (mod == 0) {
B = isingBFace(L, H);
} else {
B = isingBMod(L, mod, H);
}
isingModel ising(L, isingZ(L), B);
isingPopulate(ising, L, pop, mag);
auto g = isingGen(L);
Animation A(L, 750, color, argc, argv);
ising.wolff(T, {g}, A, N);
return 0;
}
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